Restructure SpriteBatch internal vertex data

This commit is contained in:
Alex Szpakowski
2020-11-03 22:12:56 -04:00
parent c12b46da98
commit 7a18190c5c
2 changed files with 57 additions and 35 deletions
+6 -2
View File
@@ -130,8 +130,12 @@ private:
CommonFormat vertex_format;
size_t vertex_stride;
love::graphics::Buffer *array_buf;
StrongRef<love::graphics::Buffer> array_buf;
uint8 *vertex_data;
int modified_sprite_first;
int modified_sprite_last;
std::unordered_map<std::string, AttachedAttribute> attached_attributes;