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Fix an uninitialized variable causing (harmless) OpenGL errors. Resolves issue #1434.
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@@ -38,7 +38,7 @@ class FenceSync
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{
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{
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public:
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public:
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FenceSync() {}
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FenceSync() : sync(0) {}
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~FenceSync();
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~FenceSync();
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bool fence();
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bool fence();
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