diff --git a/src/love.cpp b/src/love.cpp index 1a2a861c2..a94779753 100644 --- a/src/love.cpp +++ b/src/love.cpp @@ -150,11 +150,11 @@ enum DoneAction static void print_usage() { // when editing this message, change it at boot.lua too - printf("LÖVE is an *awesome* framework you can use to make 2D games in Lua\n" + printf("LOVE is an *awesome* framework you can use to make 2D games in Lua\n" "https://love2d.org\n" "\n" "usage:\n" - " love --version prints LÖVE version and quits\n" + " love --version prints LOVE version and quits\n" " love --help prints this message and quits\n" " love path/to/gamedir runs the game from the given directory which contains a main.lua file\n" " love path/to/packagedgame.love runs the packaged game from the provided .love file\n" diff --git a/src/modules/love/boot.lua b/src/modules/love/boot.lua index 70349c799..5ff38a13c 100644 --- a/src/modules/love/boot.lua +++ b/src/modules/love/boot.lua @@ -136,11 +136,11 @@ function love.boot() if not can_has_game then -- when editing this message, change it at love.cpp too - print([[LÖVE is an *awesome* framework you can use to make 2D games in Lua + print([[LOVE is an *awesome* framework you can use to make 2D games in Lua https://love2d.org usage: - love --version prints LÖVE version and quits + love --version prints LOVE version and quits love --help prints this message and quits love path/to/gamedir runs the game from the given directory which contains a main.lua file love path/to/packagedgame.love runs the packaged game from the provided .love file