mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
add skeleton for vulkan texture impl
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
#include "Texture.h"
|
||||
|
||||
namespace love {
|
||||
namespace graphics {
|
||||
namespace vulkan {
|
||||
Texture::Texture(love::graphics::Graphics* gfx, const Settings& settings, const Slices* data)
|
||||
: love::graphics::Texture(gfx, settings, data) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "graphics/Texture.h"
|
||||
|
||||
|
||||
namespace love {
|
||||
namespace graphics {
|
||||
namespace vulkan {
|
||||
class Texture : public graphics::Texture {
|
||||
public:
|
||||
Texture(love::graphics::Graphics* gfx, const Settings& settings, const Slices* data);
|
||||
|
||||
void copyFromBuffer(Buffer* source, size_t sourceoffset, int sourcewidth, size_t size, int slice, int mipmap, const Rect& rect) override {};
|
||||
void copyToBuffer(Buffer* dest, int slice, int mipmap, const Rect& rect, size_t destoffset, int destwidth, size_t size) override {};
|
||||
|
||||
ptrdiff_t getRenderTargetHandle() const override {};
|
||||
ptrdiff_t getSamplerHandle() const override {};
|
||||
|
||||
void uploadByteData(PixelFormat pixelformat, const void* data, size_t size, int level, int slice, const Rect& r) override {};
|
||||
|
||||
void generateMipmapsInternal() override {};
|
||||
void readbackImageData(love::image::ImageData* imagedata, int slice, int mipmap, const Rect& rect) override {};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user