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Added the ability to use ASTC compressed textures, when the system supports them.
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/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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// LOVE
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#include "ASTCHandler.h"
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#include "common/int.h"
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namespace love
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{
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namespace image
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{
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namespace magpie
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{
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namespace
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{
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static const uint32 ASTC_IDENTIFIER = 0x5CA1AB13;
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#pragma pack(push, 1)
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struct ASTCHeader
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{
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uint8 identifier[4];
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uint8 blockdimX;
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uint8 blockdimY;
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uint8 blockdimZ;
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uint8 sizeX[3];
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uint8 sizeY[3];
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uint8 sizeZ[3];
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};
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#pragma pack(pop)
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static CompressedImageData::Format convertFormat(uint32 blockX, uint32 blockY, uint32 blockZ)
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{
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if (blockZ > 1)
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return CompressedImageData::FORMAT_UNKNOWN;
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if (blockX == 4 && blockY == 4)
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return CompressedImageData::FORMAT_ASTC_4x4;
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else if (blockX == 5 && blockY == 4)
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return CompressedImageData::FORMAT_ASTC_5x4;
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else if (blockX == 5 && blockY == 5)
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return CompressedImageData::FORMAT_ASTC_5x5;
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else if (blockX == 6 && blockY == 5)
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return CompressedImageData::FORMAT_ASTC_6x5;
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else if (blockX == 6 && blockY == 6)
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return CompressedImageData::FORMAT_ASTC_6x6;
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else if (blockX == 8 && blockY == 5)
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return CompressedImageData::FORMAT_ASTC_8x5;
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else if (blockX == 8 && blockY == 6)
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return CompressedImageData::FORMAT_ASTC_8x6;
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else if (blockX == 8 && blockY == 8)
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return CompressedImageData::FORMAT_ASTC_8x8;
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else if (blockX == 10 && blockY == 5)
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return CompressedImageData::FORMAT_ASTC_10x5;
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else if (blockX == 10 && blockY == 6)
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return CompressedImageData::FORMAT_ASTC_10x6;
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else if (blockX == 10 && blockY == 8)
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return CompressedImageData::FORMAT_ASTC_10x8;
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else if (blockX == 10 && blockY == 10)
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return CompressedImageData::FORMAT_ASTC_10x10;
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else if (blockX == 12 && blockY == 10)
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return CompressedImageData::FORMAT_ASTC_12x10;
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else if (blockX == 12 && blockY == 12)
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return CompressedImageData::FORMAT_ASTC_12x12;
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return CompressedImageData::FORMAT_UNKNOWN;
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}
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} // Anonymous namespace.
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bool ASTCHandler::canParse(const filesystem::FileData *data)
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{
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if (data->getSize() <= sizeof(ASTCHeader))
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return false;
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const ASTCHeader *header = (const ASTCHeader *) data->getData();
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uint32 identifier = (uint32) header->identifier[0]
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+ ((uint32) header->identifier[1] << 8)
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+ ((uint32) header->identifier[2] << 16)
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+ ((uint32) header->identifier[3] << 24);
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if (identifier != ASTC_IDENTIFIER)
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return false;
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return true;
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}
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uint8 *ASTCHandler::parse(filesystem::FileData *filedata, std::vector<CompressedImageData::SubImage> &images, size_t &dataSize, CompressedImageData::Format &format, bool &sRGB)
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{
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if (!canParse(filedata))
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throw love::Exception("Could not decode compressed data (not an .astc file?)");
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ASTCHeader header = *(const ASTCHeader *) filedata->getData();
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CompressedImageData::Format cformat = convertFormat(header.blockdimX, header.blockdimY, header.blockdimZ);
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if (cformat == CompressedImageData::FORMAT_UNKNOWN)
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throw love::Exception("Could not parse .astc file: unsupported ASTC format %dx%dx%d.", header.blockdimX, header.blockdimY, header.blockdimZ);
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uint32 sizeX = header.sizeX[0] + (header.sizeX[1] << 8) + (header.sizeX[2] << 16);
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uint32 sizeY = header.sizeY[0] + (header.sizeY[1] << 8) + (header.sizeY[2] << 16);
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uint32 sizeZ = header.sizeZ[0] + (header.sizeZ[1] << 8) + (header.sizeZ[2] << 16);
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uint32 blocksX = (sizeX + header.blockdimX - 1) / header.blockdimX;
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uint32 blocksY = (sizeY + header.blockdimY - 1) / header.blockdimY;
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uint32 blocksZ = (sizeZ + header.blockdimZ - 1) / header.blockdimZ;
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size_t totalsize = blocksX * blocksY * blocksZ * 16;
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if (totalsize + sizeof(header) > filedata->getSize())
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throw love::Exception("Could not parse .astc file: file is too small.");
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uint8 *data = nullptr;
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try
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{
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data = new uint8[totalsize];
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}
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catch (std::bad_alloc &)
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{
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throw love::Exception("Out of memory.");
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}
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// .astc files only store a single mipmap level.
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memcpy(data, (uint8 *) filedata->getData() + sizeof(ASTCHeader), totalsize);
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CompressedImageData::SubImage mip;
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mip.width = sizeX;
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mip.height = sizeY;
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mip.size = totalsize;
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mip.data = data;
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images.push_back(mip);
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dataSize = totalsize;
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format = cformat;
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sRGB = false;
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return data;
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}
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} // magpie
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} // image
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} // love
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