Fix various spelling mistakes (mostly in luasocket)

Thanks to Alexandre Detiste for reporting them
This commit is contained in:
Bart van Strien
2016-12-21 09:54:37 +01:00
parent 93d43c58a8
commit 77949030e2
6 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -172,7 +172,7 @@ GLuint Shader::compileCode(ShaderStage stage, const std::string &code)
void Shader::mapActiveUniforms()
{
// Built-in uniform locations default to -1 (nonexistant.)
// Built-in uniform locations default to -1 (nonexistent.)
for (int i = 0; i < int(BUILTIN_MAX_ENUM); i++)
builtinUniforms[i] = -1;