Fix various spelling mistakes (mostly in luasocket)

Thanks to Alexandre Detiste for reporting them
This commit is contained in:
Bart van Strien
2016-12-21 09:54:37 +01:00
parent 93d43c58a8
commit 77949030e2
6 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -465,7 +465,7 @@ T *luax_getmodule(lua_State *L, love::Type type)
lua_getfield(L, -1, name);
if (!lua_isuserdata(L, -1))
luaL_error(L, "Tried to get nonexistant module %s.", name);
luaL_error(L, "Tried to get nonexistent module %s.", name);
Proxy *u = (Proxy *)lua_touserdata(L, -1);
@@ -40,7 +40,7 @@ local function receiveheaders(sock, headers)
while line ~= "" do
-- get field-name and value
name, value = socket.skip(2, string.find(line, "^(.-):%s*(.*)"))
if not (name and value) then return nil, "malformed reponse headers" end
if not (name and value) then return nil, "malformed response headers" end
name = string.lower(name)
-- get next line (value might be folded)
line, err = sock:receive()
@@ -67,7 +67,7 @@ socket.sourcet["http-chunked"] = function(sock, headers)
dirty = function() return sock:dirty() end
}, {
__call = function()
-- get chunk size, skip extention
-- get chunk size, skip extension
local line, err = sock:receive()
if err then return nil, err end
local size = base.tonumber(string.gsub(line, ";.*", ""), 16)
@@ -241,7 +241,7 @@ local function adjustrequest(reqt)
if nreqt.port == "" then nreqt.port = 80 end
socket.try(nreqt.host and nreqt.host ~= "",
"invalid host '" .. base.tostring(nreqt.host) .. "'")
-- compute uri if user hasn't overriden
-- compute uri if user hasn't overridden
nreqt.uri = reqt.uri or adjusturi(nreqt)
-- ajust host and port if there is a proxy
nreqt.host, nreqt.port = adjustproxy(nreqt)
@@ -222,7 +222,7 @@ local function adjust_headers(mesgt)
lower["date"] = lower["date"] or
os.date("!%a, %d %b %Y %H:%M:%S ") .. (mesgt.zone or ZONE)
lower["x-mailer"] = lower["x-mailer"] or socket._VERSION
-- this can't be overriden
-- this can't be overridden
lower["mime-version"] = "1.0"
return lower
end
+1 -1
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@@ -47,7 +47,7 @@ local function make_set(t)
return s
end
-- these are allowed withing a path segment, along with alphanum
-- these are allowed within a path segment, along with alphanum
-- other characters must be escaped
local segment_set = make_set {
"-", "_", ".", "!", "~", "*", "'", "(",
+1 -1
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@@ -172,7 +172,7 @@ GLuint Shader::compileCode(ShaderStage stage, const std::string &code)
void Shader::mapActiveUniforms()
{
// Built-in uniform locations default to -1 (nonexistant.)
// Built-in uniform locations default to -1 (nonexistent.)
for (int i = 0; i < int(BUILTIN_MAX_ENUM); i++)
builtinUniforms[i] = -1;
+1 -1
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@@ -260,7 +260,7 @@ end
local no_game_code = false
-- This can't be overriden.
-- This can't be overridden.
function love.boot()
-- This is absolutely needed.