mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
CRLF to LF
This commit is contained in:
@@ -1,443 +1,443 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "wrap_Filesystem.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
static Filesystem *instance = 0;
|
||||
|
||||
bool hack_setupWriteDirectory()
|
||||
{
|
||||
if (instance != 0)
|
||||
return instance->setupWriteDirectory();
|
||||
return false;
|
||||
}
|
||||
|
||||
int w_init(lua_State *L)
|
||||
{
|
||||
const char *arg0 = luaL_checkstring(L, 1);
|
||||
|
||||
try
|
||||
{
|
||||
instance->init(arg0);
|
||||
}
|
||||
catch(Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setRelease(lua_State *L)
|
||||
{
|
||||
// no error checking needed, everything, even nothing
|
||||
// can be converted to a boolean
|
||||
instance->setRelease(luax_toboolean(L, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setIdentity(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
|
||||
if (!instance->setIdentity(arg))
|
||||
return luaL_error(L, "Could not set write directory.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_getIdentity(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getIdentity());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setSource(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
|
||||
if (!instance->setSource(arg))
|
||||
return luaL_error(L, "Could not set source.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_newFile(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
File *t;
|
||||
try
|
||||
{
|
||||
t = instance->newFile(filename);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
luax_newtype(L, "File", FILESYSTEM_FILE_T, (void *)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newFileData(lua_State *L)
|
||||
{
|
||||
if (!lua_isstring(L, 1))
|
||||
return luaL_error(L, "String expected.");
|
||||
if (!lua_isstring(L, 2))
|
||||
return luaL_error(L, "String expected.");
|
||||
|
||||
size_t length = 0;
|
||||
const char *str = lua_tolstring(L, 1, &length);
|
||||
const char *filename = lua_tostring(L, 2);
|
||||
const char *decstr = lua_isstring(L, 3) ? lua_tostring(L, 3) : 0;
|
||||
|
||||
FileData::Decoder decoder = FileData::FILE;
|
||||
|
||||
if (decstr)
|
||||
FileData::getConstant(decstr, decoder);
|
||||
|
||||
FileData *t = 0;
|
||||
|
||||
switch (decoder)
|
||||
{
|
||||
case FileData::FILE:
|
||||
t = instance->newFileData((void *)str, (int)length, filename);
|
||||
break;
|
||||
case FileData::BASE64:
|
||||
t = instance->newFileData(str, filename);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "Unrecognized FileData decoder: %s", decstr);
|
||||
}
|
||||
|
||||
luax_newtype(L, "FileData", FILESYSTEM_FILE_DATA_T, (void *)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getWorkingDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getWorkingDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getUserDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getUserDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getAppdataDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getAppdataDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getSaveDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getSaveDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_exists(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->exists(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isDirectory(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->isDirectory(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isFile(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->isFile(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_mkdir(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->mkdir(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_remove(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->remove(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_read(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->read(L);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_write(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->write(L);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_enumerate(lua_State *L)
|
||||
{
|
||||
return instance->enumerate(L);
|
||||
}
|
||||
|
||||
int w_lines(lua_State *L)
|
||||
{
|
||||
File *file;
|
||||
|
||||
if (lua_isstring(L, 1))
|
||||
{
|
||||
file = instance->newFile(lua_tostring(L, 1));
|
||||
try
|
||||
{
|
||||
if (!file->open(File::READ))
|
||||
return luaL_error(L, "Could not open file.");
|
||||
}
|
||||
catch(love::Exception &e)
|
||||
{
|
||||
return luaL_error(L, "%s", e.what());
|
||||
}
|
||||
luax_newtype(L, "File", FILESYSTEM_FILE_T, file);
|
||||
}
|
||||
else
|
||||
return luaL_error(L, "Expected filename.");
|
||||
|
||||
lua_pushcclosure(L, Filesystem::lines_i, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_load(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->load(L);
|
||||
}
|
||||
catch(love::Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_getLastModified(lua_State *L)
|
||||
{
|
||||
return instance->getLastModified(L);
|
||||
}
|
||||
|
||||
int loader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
|
||||
std::string tmp(filename);
|
||||
tmp += ".lua";
|
||||
|
||||
int size = tmp.size();
|
||||
|
||||
for (int i=0; i<size-4; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
// Check whether file exists.
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return instance->load(L);
|
||||
}
|
||||
|
||||
tmp = filename;
|
||||
size = tmp.size();
|
||||
for (int i=0; i<size; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
if (instance->isDirectory(tmp.c_str()))
|
||||
{
|
||||
tmp += "/init.lua";
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return instance->load(L);
|
||||
}
|
||||
}
|
||||
|
||||
lua_pushfstring(L, "\n\tno file \"%s\" in LOVE game directories.\n", (tmp + ".lua").c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline const char *library_extension()
|
||||
{
|
||||
#ifdef LOVE_WINDOWS
|
||||
return ".dll";
|
||||
#else
|
||||
return ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
int extloader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
std::string tokenized_name(filename);
|
||||
std::string tokenized_function(filename);
|
||||
|
||||
for (unsigned int i = 0; i < tokenized_name.size(); i++)
|
||||
{
|
||||
if (tokenized_name[i] == '.')
|
||||
{
|
||||
tokenized_name[i] = '/';
|
||||
tokenized_function[i] = '_';
|
||||
}
|
||||
}
|
||||
|
||||
tokenized_name += library_extension();
|
||||
|
||||
void *handle = SDL_LoadObject((std::string(instance->getAppdataDirectory()) + LOVE_PATH_SEPARATOR LOVE_APPDATA_FOLDER LOVE_PATH_SEPARATOR + tokenized_name).c_str());
|
||||
if (!handle && instance->isRelease())
|
||||
handle = SDL_LoadObject((std::string(instance->getSaveDirectory()) + LOVE_PATH_SEPARATOR + tokenized_name).c_str());
|
||||
|
||||
if (!handle)
|
||||
{
|
||||
lua_pushfstring(L, "\n\tno extension \"%s\" in LOVE paths.\n", filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void *func = SDL_LoadFunction(handle, ("loveopen_" + tokenized_function).c_str());
|
||||
if (!func)
|
||||
func = SDL_LoadFunction(handle, ("luaopen_" + tokenized_function).c_str());
|
||||
|
||||
if (!func)
|
||||
{
|
||||
SDL_UnloadObject(handle);
|
||||
lua_pushfstring(L, "\n\textension \"%s\" is incompatible.\n", filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushcfunction(L, (lua_CFunction) func);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "init", w_init },
|
||||
{ "setRelease", w_setRelease },
|
||||
{ "setIdentity", w_setIdentity },
|
||||
{ "getIdentity", w_getIdentity },
|
||||
{ "setSource", w_setSource },
|
||||
{ "newFile", w_newFile },
|
||||
{ "getWorkingDirectory", w_getWorkingDirectory },
|
||||
{ "getUserDirectory", w_getUserDirectory },
|
||||
{ "getAppdataDirectory", w_getAppdataDirectory },
|
||||
{ "getSaveDirectory", w_getSaveDirectory },
|
||||
{ "exists", w_exists },
|
||||
{ "isDirectory", w_isDirectory },
|
||||
{ "isFile", w_isFile },
|
||||
{ "mkdir", w_mkdir },
|
||||
{ "remove", w_remove },
|
||||
{ "read", w_read },
|
||||
{ "write", w_write },
|
||||
{ "enumerate", w_enumerate },
|
||||
{ "lines", w_lines },
|
||||
{ "load", w_load },
|
||||
{ "getLastModified", w_getLastModified },
|
||||
{ "newFileData", w_newFileData },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] =
|
||||
{
|
||||
luaopen_file,
|
||||
luaopen_filedata,
|
||||
0
|
||||
};
|
||||
|
||||
extern "C" int luaopen_love_filesystem(lua_State *L)
|
||||
{
|
||||
if (instance == 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
instance = new Filesystem();
|
||||
love::luax_register_searcher(L, loader, 1);
|
||||
love::luax_register_searcher(L, extloader, 2);
|
||||
}
|
||||
catch(Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
instance->retain();
|
||||
love::luax_register_searcher(L, loader, 1);
|
||||
love::luax_register_searcher(L, extloader, 2);
|
||||
}
|
||||
|
||||
WrappedModule w;
|
||||
w.module = instance;
|
||||
w.name = "filesystem";
|
||||
w.flags = MODULE_FILESYSTEM_T;
|
||||
w.functions = functions;
|
||||
w.types = types;
|
||||
|
||||
return luax_register_module(L, w);
|
||||
}
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "wrap_Filesystem.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace filesystem
|
||||
{
|
||||
namespace physfs
|
||||
{
|
||||
|
||||
static Filesystem *instance = 0;
|
||||
|
||||
bool hack_setupWriteDirectory()
|
||||
{
|
||||
if (instance != 0)
|
||||
return instance->setupWriteDirectory();
|
||||
return false;
|
||||
}
|
||||
|
||||
int w_init(lua_State *L)
|
||||
{
|
||||
const char *arg0 = luaL_checkstring(L, 1);
|
||||
|
||||
try
|
||||
{
|
||||
instance->init(arg0);
|
||||
}
|
||||
catch(Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setRelease(lua_State *L)
|
||||
{
|
||||
// no error checking needed, everything, even nothing
|
||||
// can be converted to a boolean
|
||||
instance->setRelease(luax_toboolean(L, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setIdentity(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
|
||||
if (!instance->setIdentity(arg))
|
||||
return luaL_error(L, "Could not set write directory.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_getIdentity(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getIdentity());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setSource(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
|
||||
if (!instance->setSource(arg))
|
||||
return luaL_error(L, "Could not set source.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_newFile(lua_State *L)
|
||||
{
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
File *t;
|
||||
try
|
||||
{
|
||||
t = instance->newFile(filename);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
luax_newtype(L, "File", FILESYSTEM_FILE_T, (void *)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newFileData(lua_State *L)
|
||||
{
|
||||
if (!lua_isstring(L, 1))
|
||||
return luaL_error(L, "String expected.");
|
||||
if (!lua_isstring(L, 2))
|
||||
return luaL_error(L, "String expected.");
|
||||
|
||||
size_t length = 0;
|
||||
const char *str = lua_tolstring(L, 1, &length);
|
||||
const char *filename = lua_tostring(L, 2);
|
||||
const char *decstr = lua_isstring(L, 3) ? lua_tostring(L, 3) : 0;
|
||||
|
||||
FileData::Decoder decoder = FileData::FILE;
|
||||
|
||||
if (decstr)
|
||||
FileData::getConstant(decstr, decoder);
|
||||
|
||||
FileData *t = 0;
|
||||
|
||||
switch (decoder)
|
||||
{
|
||||
case FileData::FILE:
|
||||
t = instance->newFileData((void *)str, (int)length, filename);
|
||||
break;
|
||||
case FileData::BASE64:
|
||||
t = instance->newFileData(str, filename);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "Unrecognized FileData decoder: %s", decstr);
|
||||
}
|
||||
|
||||
luax_newtype(L, "FileData", FILESYSTEM_FILE_DATA_T, (void *)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getWorkingDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getWorkingDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getUserDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getUserDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getAppdataDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getAppdataDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getSaveDirectory(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, instance->getSaveDirectory());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_exists(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->exists(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isDirectory(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->isDirectory(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isFile(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->isFile(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_mkdir(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->mkdir(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_remove(lua_State *L)
|
||||
{
|
||||
const char *arg = luaL_checkstring(L, 1);
|
||||
lua_pushboolean(L, instance->remove(arg) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_read(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->read(L);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_write(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->write(L);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_enumerate(lua_State *L)
|
||||
{
|
||||
return instance->enumerate(L);
|
||||
}
|
||||
|
||||
int w_lines(lua_State *L)
|
||||
{
|
||||
File *file;
|
||||
|
||||
if (lua_isstring(L, 1))
|
||||
{
|
||||
file = instance->newFile(lua_tostring(L, 1));
|
||||
try
|
||||
{
|
||||
if (!file->open(File::READ))
|
||||
return luaL_error(L, "Could not open file.");
|
||||
}
|
||||
catch(love::Exception &e)
|
||||
{
|
||||
return luaL_error(L, "%s", e.what());
|
||||
}
|
||||
luax_newtype(L, "File", FILESYSTEM_FILE_T, file);
|
||||
}
|
||||
else
|
||||
return luaL_error(L, "Expected filename.");
|
||||
|
||||
lua_pushcclosure(L, Filesystem::lines_i, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_load(lua_State *L)
|
||||
{
|
||||
try
|
||||
{
|
||||
return instance->load(L);
|
||||
}
|
||||
catch(love::Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
|
||||
int w_getLastModified(lua_State *L)
|
||||
{
|
||||
return instance->getLastModified(L);
|
||||
}
|
||||
|
||||
int loader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
|
||||
std::string tmp(filename);
|
||||
tmp += ".lua";
|
||||
|
||||
int size = tmp.size();
|
||||
|
||||
for (int i=0; i<size-4; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
// Check whether file exists.
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return instance->load(L);
|
||||
}
|
||||
|
||||
tmp = filename;
|
||||
size = tmp.size();
|
||||
for (int i=0; i<size; i++)
|
||||
{
|
||||
if (tmp[i] == '.')
|
||||
{
|
||||
tmp[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
if (instance->isDirectory(tmp.c_str()))
|
||||
{
|
||||
tmp += "/init.lua";
|
||||
if (instance->exists(tmp.c_str()))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_pushstring(L, tmp.c_str());
|
||||
// Ok, load it.
|
||||
return instance->load(L);
|
||||
}
|
||||
}
|
||||
|
||||
lua_pushfstring(L, "\n\tno file \"%s\" in LOVE game directories.\n", (tmp + ".lua").c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline const char *library_extension()
|
||||
{
|
||||
#ifdef LOVE_WINDOWS
|
||||
return ".dll";
|
||||
#else
|
||||
return ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
int extloader(lua_State *L)
|
||||
{
|
||||
const char *filename = lua_tostring(L, -1);
|
||||
std::string tokenized_name(filename);
|
||||
std::string tokenized_function(filename);
|
||||
|
||||
for (unsigned int i = 0; i < tokenized_name.size(); i++)
|
||||
{
|
||||
if (tokenized_name[i] == '.')
|
||||
{
|
||||
tokenized_name[i] = '/';
|
||||
tokenized_function[i] = '_';
|
||||
}
|
||||
}
|
||||
|
||||
tokenized_name += library_extension();
|
||||
|
||||
void *handle = SDL_LoadObject((std::string(instance->getAppdataDirectory()) + LOVE_PATH_SEPARATOR LOVE_APPDATA_FOLDER LOVE_PATH_SEPARATOR + tokenized_name).c_str());
|
||||
if (!handle && instance->isRelease())
|
||||
handle = SDL_LoadObject((std::string(instance->getSaveDirectory()) + LOVE_PATH_SEPARATOR + tokenized_name).c_str());
|
||||
|
||||
if (!handle)
|
||||
{
|
||||
lua_pushfstring(L, "\n\tno extension \"%s\" in LOVE paths.\n", filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void *func = SDL_LoadFunction(handle, ("loveopen_" + tokenized_function).c_str());
|
||||
if (!func)
|
||||
func = SDL_LoadFunction(handle, ("luaopen_" + tokenized_function).c_str());
|
||||
|
||||
if (!func)
|
||||
{
|
||||
SDL_UnloadObject(handle);
|
||||
lua_pushfstring(L, "\n\textension \"%s\" is incompatible.\n", filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushcfunction(L, (lua_CFunction) func);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] =
|
||||
{
|
||||
{ "init", w_init },
|
||||
{ "setRelease", w_setRelease },
|
||||
{ "setIdentity", w_setIdentity },
|
||||
{ "getIdentity", w_getIdentity },
|
||||
{ "setSource", w_setSource },
|
||||
{ "newFile", w_newFile },
|
||||
{ "getWorkingDirectory", w_getWorkingDirectory },
|
||||
{ "getUserDirectory", w_getUserDirectory },
|
||||
{ "getAppdataDirectory", w_getAppdataDirectory },
|
||||
{ "getSaveDirectory", w_getSaveDirectory },
|
||||
{ "exists", w_exists },
|
||||
{ "isDirectory", w_isDirectory },
|
||||
{ "isFile", w_isFile },
|
||||
{ "mkdir", w_mkdir },
|
||||
{ "remove", w_remove },
|
||||
{ "read", w_read },
|
||||
{ "write", w_write },
|
||||
{ "enumerate", w_enumerate },
|
||||
{ "lines", w_lines },
|
||||
{ "load", w_load },
|
||||
{ "getLastModified", w_getLastModified },
|
||||
{ "newFileData", w_newFileData },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] =
|
||||
{
|
||||
luaopen_file,
|
||||
luaopen_filedata,
|
||||
0
|
||||
};
|
||||
|
||||
extern "C" int luaopen_love_filesystem(lua_State *L)
|
||||
{
|
||||
if (instance == 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
instance = new Filesystem();
|
||||
love::luax_register_searcher(L, loader, 1);
|
||||
love::luax_register_searcher(L, extloader, 2);
|
||||
}
|
||||
catch(Exception &e)
|
||||
{
|
||||
return luaL_error(L, e.what());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
instance->retain();
|
||||
love::luax_register_searcher(L, loader, 1);
|
||||
love::luax_register_searcher(L, extloader, 2);
|
||||
}
|
||||
|
||||
WrappedModule w;
|
||||
w.module = instance;
|
||||
w.name = "filesystem";
|
||||
w.flags = MODULE_FILESYSTEM_T;
|
||||
w.functions = functions;
|
||||
w.types = types;
|
||||
|
||||
return luax_register_module(L, w);
|
||||
}
|
||||
|
||||
} // physfs
|
||||
} // filesystem
|
||||
} // love
|
||||
|
||||
Reference in New Issue
Block a user