mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
CRLF to LF
This commit is contained in:
+142
-142
@@ -1,142 +1,142 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
#define LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
|
||||
// STD
|
||||
#include <queue>
|
||||
#include <map>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
// LOVE
|
||||
#include "audio/Audio.h"
|
||||
#include "common/config.h"
|
||||
#include "sound/SoundData.h"
|
||||
|
||||
#include "Source.h"
|
||||
#include "Pool.h"
|
||||
#include "thread/threads.h"
|
||||
|
||||
// OpenAL
|
||||
#ifdef LOVE_MACOSX
|
||||
#include <OpenAL/alc.h>
|
||||
#include <OpenAL/al.h>
|
||||
#else
|
||||
#include <AL/alc.h>
|
||||
#include <AL/al.h>
|
||||
#endif
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace openal
|
||||
{
|
||||
|
||||
class Audio : public love::audio::Audio
|
||||
{
|
||||
public:
|
||||
|
||||
Audio();
|
||||
~Audio();
|
||||
|
||||
// Implements Module.
|
||||
const char *getName() const;
|
||||
|
||||
// Implements Audio.
|
||||
love::audio::Source *newSource(love::sound::Decoder *decoder);
|
||||
love::audio::Source *newSource(love::sound::SoundData *soundData);
|
||||
int getNumSources() const;
|
||||
int getMaxSources() const;
|
||||
void play(love::audio::Source *source);
|
||||
void play();
|
||||
void stop(love::audio::Source *source);
|
||||
void stop();
|
||||
void pause(love::audio::Source *source);
|
||||
void pause();
|
||||
void resume(love::audio::Source *source);
|
||||
void resume();
|
||||
void rewind(love::audio::Source *source);
|
||||
void rewind();
|
||||
void setVolume(float volume);
|
||||
float getVolume() const;
|
||||
|
||||
void getPosition(float *v) const;
|
||||
void setPosition(float *v);
|
||||
void getOrientation(float *v) const;
|
||||
void setOrientation(float *v);
|
||||
void getVelocity(float *v) const;
|
||||
void setVelocity(float *v);
|
||||
|
||||
void record();
|
||||
love::sound::SoundData *getRecordedData();
|
||||
love::sound::SoundData *stopRecording(bool returnData);
|
||||
bool canRecord();
|
||||
|
||||
DistanceModel getDistanceModel() const;
|
||||
void setDistanceModel(DistanceModel distanceModel);
|
||||
|
||||
private:
|
||||
|
||||
// The OpenAL device.
|
||||
ALCdevice *device;
|
||||
|
||||
// The OpenAL capture device (microphone).
|
||||
ALCdevice *capture;
|
||||
|
||||
// The OpenAL context.
|
||||
ALCcontext *context;
|
||||
|
||||
// The Pool.
|
||||
Pool *pool;
|
||||
|
||||
class PoolThread: public thread::ThreadBase
|
||||
{
|
||||
protected:
|
||||
Pool *pool;
|
||||
|
||||
// Set this to true when the thread should finish.
|
||||
// Main thread will write to this value, and PoolThread
|
||||
// will read from it.
|
||||
volatile bool finish;
|
||||
|
||||
// finish lock
|
||||
thread::Mutex mutex;
|
||||
|
||||
virtual void main();
|
||||
|
||||
public:
|
||||
PoolThread(Pool *pool);
|
||||
void setFinish();
|
||||
};
|
||||
|
||||
PoolThread *poolThread;
|
||||
|
||||
DistanceModel distanceModel;
|
||||
|
||||
}; // Audio
|
||||
|
||||
} // openal
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
#define LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
|
||||
// STD
|
||||
#include <queue>
|
||||
#include <map>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
// LOVE
|
||||
#include "audio/Audio.h"
|
||||
#include "common/config.h"
|
||||
#include "sound/SoundData.h"
|
||||
|
||||
#include "Source.h"
|
||||
#include "Pool.h"
|
||||
#include "thread/threads.h"
|
||||
|
||||
// OpenAL
|
||||
#ifdef LOVE_MACOSX
|
||||
#include <OpenAL/alc.h>
|
||||
#include <OpenAL/al.h>
|
||||
#else
|
||||
#include <AL/alc.h>
|
||||
#include <AL/al.h>
|
||||
#endif
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace openal
|
||||
{
|
||||
|
||||
class Audio : public love::audio::Audio
|
||||
{
|
||||
public:
|
||||
|
||||
Audio();
|
||||
~Audio();
|
||||
|
||||
// Implements Module.
|
||||
const char *getName() const;
|
||||
|
||||
// Implements Audio.
|
||||
love::audio::Source *newSource(love::sound::Decoder *decoder);
|
||||
love::audio::Source *newSource(love::sound::SoundData *soundData);
|
||||
int getNumSources() const;
|
||||
int getMaxSources() const;
|
||||
void play(love::audio::Source *source);
|
||||
void play();
|
||||
void stop(love::audio::Source *source);
|
||||
void stop();
|
||||
void pause(love::audio::Source *source);
|
||||
void pause();
|
||||
void resume(love::audio::Source *source);
|
||||
void resume();
|
||||
void rewind(love::audio::Source *source);
|
||||
void rewind();
|
||||
void setVolume(float volume);
|
||||
float getVolume() const;
|
||||
|
||||
void getPosition(float *v) const;
|
||||
void setPosition(float *v);
|
||||
void getOrientation(float *v) const;
|
||||
void setOrientation(float *v);
|
||||
void getVelocity(float *v) const;
|
||||
void setVelocity(float *v);
|
||||
|
||||
void record();
|
||||
love::sound::SoundData *getRecordedData();
|
||||
love::sound::SoundData *stopRecording(bool returnData);
|
||||
bool canRecord();
|
||||
|
||||
DistanceModel getDistanceModel() const;
|
||||
void setDistanceModel(DistanceModel distanceModel);
|
||||
|
||||
private:
|
||||
|
||||
// The OpenAL device.
|
||||
ALCdevice *device;
|
||||
|
||||
// The OpenAL capture device (microphone).
|
||||
ALCdevice *capture;
|
||||
|
||||
// The OpenAL context.
|
||||
ALCcontext *context;
|
||||
|
||||
// The Pool.
|
||||
Pool *pool;
|
||||
|
||||
class PoolThread: public thread::ThreadBase
|
||||
{
|
||||
protected:
|
||||
Pool *pool;
|
||||
|
||||
// Set this to true when the thread should finish.
|
||||
// Main thread will write to this value, and PoolThread
|
||||
// will read from it.
|
||||
volatile bool finish;
|
||||
|
||||
// finish lock
|
||||
thread::Mutex mutex;
|
||||
|
||||
virtual void main();
|
||||
|
||||
public:
|
||||
PoolThread(Pool *pool);
|
||||
void setFinish();
|
||||
};
|
||||
|
||||
PoolThread *poolThread;
|
||||
|
||||
DistanceModel distanceModel;
|
||||
|
||||
}; // Audio
|
||||
|
||||
} // openal
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_OPENAL_AUDIO_H
|
||||
|
||||
Reference in New Issue
Block a user