mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
CRLF to LF
This commit is contained in:
+168
-168
@@ -1,168 +1,168 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "Audio.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
Audio::Audio() : distanceModel(DISTANCE_NONE)
|
||||
{
|
||||
}
|
||||
|
||||
Audio::~Audio()
|
||||
{
|
||||
}
|
||||
|
||||
const char *Audio::getName() const
|
||||
{
|
||||
return "love.audio.null";
|
||||
}
|
||||
|
||||
love::audio::Source *Audio::newSource(love::sound::Decoder *)
|
||||
{
|
||||
return new Source();
|
||||
}
|
||||
|
||||
love::audio::Source *Audio::newSource(love::sound::SoundData *)
|
||||
{
|
||||
return new Source();
|
||||
}
|
||||
|
||||
int Audio::getNumSources() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Audio::getMaxSources() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Audio::play(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::play()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::stop(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::stop()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::pause(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::pause()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::resume(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::resume()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::rewind(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::rewind()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setVolume(float volume)
|
||||
{
|
||||
this->volume = volume;
|
||||
}
|
||||
|
||||
float Audio::getVolume() const
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Audio::getPosition(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setPosition(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::getOrientation(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setOrientation(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::getVelocity(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setVelocity(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::record()
|
||||
{
|
||||
}
|
||||
|
||||
love::sound::SoundData *Audio::getRecordedData()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
love::sound::SoundData *Audio::stopRecording(bool)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool Audio::canRecord()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Audio::DistanceModel Audio::getDistanceModel() const
|
||||
{
|
||||
return this->distanceModel;
|
||||
}
|
||||
|
||||
void Audio::setDistanceModel(DistanceModel distanceModel)
|
||||
{
|
||||
this->distanceModel = distanceModel;
|
||||
}
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "Audio.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
Audio::Audio() : distanceModel(DISTANCE_NONE)
|
||||
{
|
||||
}
|
||||
|
||||
Audio::~Audio()
|
||||
{
|
||||
}
|
||||
|
||||
const char *Audio::getName() const
|
||||
{
|
||||
return "love.audio.null";
|
||||
}
|
||||
|
||||
love::audio::Source *Audio::newSource(love::sound::Decoder *)
|
||||
{
|
||||
return new Source();
|
||||
}
|
||||
|
||||
love::audio::Source *Audio::newSource(love::sound::SoundData *)
|
||||
{
|
||||
return new Source();
|
||||
}
|
||||
|
||||
int Audio::getNumSources() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Audio::getMaxSources() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Audio::play(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::play()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::stop(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::stop()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::pause(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::pause()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::resume(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::resume()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::rewind(love::audio::Source *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::rewind()
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setVolume(float volume)
|
||||
{
|
||||
this->volume = volume;
|
||||
}
|
||||
|
||||
float Audio::getVolume() const
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Audio::getPosition(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setPosition(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::getOrientation(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setOrientation(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::getVelocity(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::setVelocity(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Audio::record()
|
||||
{
|
||||
}
|
||||
|
||||
love::sound::SoundData *Audio::getRecordedData()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
love::sound::SoundData *Audio::stopRecording(bool)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool Audio::canRecord()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Audio::DistanceModel Audio::getDistanceModel() const
|
||||
{
|
||||
return this->distanceModel;
|
||||
}
|
||||
|
||||
void Audio::setDistanceModel(DistanceModel distanceModel)
|
||||
{
|
||||
this->distanceModel = distanceModel;
|
||||
}
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
@@ -1,89 +1,89 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_NULL_AUDIO_H
|
||||
#define LOVE_AUDIO_NULL_AUDIO_H
|
||||
|
||||
// LOVE
|
||||
#include "audio/Audio.h"
|
||||
|
||||
#include "Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
class Audio : public love::audio::Audio
|
||||
{
|
||||
public:
|
||||
|
||||
Audio();
|
||||
virtual ~Audio();
|
||||
|
||||
// Implements Module.
|
||||
const char *getName() const;
|
||||
|
||||
// Implements Audio.
|
||||
love::audio::Source *newSource(love::sound::Decoder *decoder);
|
||||
love::audio::Source *newSource(love::sound::SoundData *soundData);
|
||||
int getNumSources() const;
|
||||
int getMaxSources() const;
|
||||
void play(love::audio::Source *source);
|
||||
void play();
|
||||
void stop(love::audio::Source *source);
|
||||
void stop();
|
||||
void pause(love::audio::Source *source);
|
||||
void pause();
|
||||
void resume(love::audio::Source *source);
|
||||
void resume();
|
||||
void rewind(love::audio::Source *source);
|
||||
void rewind();
|
||||
void setVolume(float volume);
|
||||
float getVolume() const;
|
||||
|
||||
void getPosition(float *v) const;
|
||||
void setPosition(float *v);
|
||||
void getOrientation(float *v) const;
|
||||
void setOrientation(float *v);
|
||||
void getVelocity(float *v) const;
|
||||
void setVelocity(float *v);
|
||||
|
||||
void record();
|
||||
love::sound::SoundData *getRecordedData();
|
||||
love::sound::SoundData *stopRecording(bool returnData);
|
||||
bool canRecord();
|
||||
|
||||
DistanceModel getDistanceModel() const;
|
||||
void setDistanceModel(DistanceModel distanceModel);
|
||||
|
||||
private:
|
||||
float volume;
|
||||
DistanceModel distanceModel;
|
||||
|
||||
}; // Audio
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_NULL_AUDIO_H
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_NULL_AUDIO_H
|
||||
#define LOVE_AUDIO_NULL_AUDIO_H
|
||||
|
||||
// LOVE
|
||||
#include "audio/Audio.h"
|
||||
|
||||
#include "Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
class Audio : public love::audio::Audio
|
||||
{
|
||||
public:
|
||||
|
||||
Audio();
|
||||
virtual ~Audio();
|
||||
|
||||
// Implements Module.
|
||||
const char *getName() const;
|
||||
|
||||
// Implements Audio.
|
||||
love::audio::Source *newSource(love::sound::Decoder *decoder);
|
||||
love::audio::Source *newSource(love::sound::SoundData *soundData);
|
||||
int getNumSources() const;
|
||||
int getMaxSources() const;
|
||||
void play(love::audio::Source *source);
|
||||
void play();
|
||||
void stop(love::audio::Source *source);
|
||||
void stop();
|
||||
void pause(love::audio::Source *source);
|
||||
void pause();
|
||||
void resume(love::audio::Source *source);
|
||||
void resume();
|
||||
void rewind(love::audio::Source *source);
|
||||
void rewind();
|
||||
void setVolume(float volume);
|
||||
float getVolume() const;
|
||||
|
||||
void getPosition(float *v) const;
|
||||
void setPosition(float *v);
|
||||
void getOrientation(float *v) const;
|
||||
void setOrientation(float *v);
|
||||
void getVelocity(float *v) const;
|
||||
void setVelocity(float *v);
|
||||
|
||||
void record();
|
||||
love::sound::SoundData *getRecordedData();
|
||||
love::sound::SoundData *stopRecording(bool returnData);
|
||||
bool canRecord();
|
||||
|
||||
DistanceModel getDistanceModel() const;
|
||||
void setDistanceModel(DistanceModel distanceModel);
|
||||
|
||||
private:
|
||||
float volume;
|
||||
DistanceModel distanceModel;
|
||||
|
||||
}; // Audio
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_NULL_AUDIO_H
|
||||
|
||||
+205
-205
@@ -1,205 +1,205 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
Source::Source()
|
||||
: love::audio::Source(Source::TYPE_STATIC)
|
||||
{
|
||||
}
|
||||
|
||||
Source::~Source()
|
||||
{
|
||||
}
|
||||
|
||||
love::audio::Source *Source::copy()
|
||||
{
|
||||
this->retain();
|
||||
return this;
|
||||
}
|
||||
|
||||
void Source::play()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::stop()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::pause()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::resume()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::rewind()
|
||||
{
|
||||
}
|
||||
|
||||
bool Source::isStopped() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Source::isPaused() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Source::isFinished() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Source::update()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void Source::setPitch(float pitch)
|
||||
{
|
||||
this->pitch = pitch;
|
||||
}
|
||||
|
||||
float Source::getPitch() const
|
||||
{
|
||||
return pitch;
|
||||
}
|
||||
|
||||
void Source::setVolume(float volume)
|
||||
{
|
||||
this->volume = volume;
|
||||
}
|
||||
|
||||
float Source::getVolume() const
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Source::seek(float, Source::Unit)
|
||||
{
|
||||
}
|
||||
|
||||
float Source::tell(Source::Unit)
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void Source::setPosition(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getPosition(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setVelocity(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getVelocity(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setDirection(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getDirection(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setLooping(bool looping)
|
||||
{
|
||||
this->looping = looping;
|
||||
}
|
||||
|
||||
bool Source::isLooping() const
|
||||
{
|
||||
return looping;
|
||||
}
|
||||
|
||||
bool Source::isStatic() const
|
||||
{
|
||||
return (type == TYPE_STATIC);
|
||||
}
|
||||
|
||||
void Source::setMinVolume(float volume)
|
||||
{
|
||||
this->minVolume = volume;
|
||||
}
|
||||
|
||||
float Source::getMinVolume() const
|
||||
{
|
||||
return this->minVolume;
|
||||
}
|
||||
|
||||
void Source::setMaxVolume(float volume)
|
||||
{
|
||||
this->maxVolume = volume;
|
||||
}
|
||||
|
||||
float Source::getMaxVolume() const
|
||||
{
|
||||
return this->maxVolume;
|
||||
}
|
||||
|
||||
void Source::setReferenceDistance(float distance)
|
||||
{
|
||||
this->referenceDistance = distance;
|
||||
}
|
||||
|
||||
float Source::getReferenceDistance() const
|
||||
{
|
||||
return this->referenceDistance;
|
||||
}
|
||||
|
||||
void Source::setRolloffFactor(float factor)
|
||||
{
|
||||
this->rolloffFactor = factor;
|
||||
}
|
||||
|
||||
float Source::getRolloffFactor() const
|
||||
{
|
||||
return this->rolloffFactor;
|
||||
}
|
||||
|
||||
void Source::setMaxDistance(float distance)
|
||||
{
|
||||
this->maxDistance = distance;
|
||||
}
|
||||
|
||||
float Source::getMaxDistance() const
|
||||
{
|
||||
return this->maxDistance;
|
||||
}
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
Source::Source()
|
||||
: love::audio::Source(Source::TYPE_STATIC)
|
||||
{
|
||||
}
|
||||
|
||||
Source::~Source()
|
||||
{
|
||||
}
|
||||
|
||||
love::audio::Source *Source::copy()
|
||||
{
|
||||
this->retain();
|
||||
return this;
|
||||
}
|
||||
|
||||
void Source::play()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::stop()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::pause()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::resume()
|
||||
{
|
||||
}
|
||||
|
||||
void Source::rewind()
|
||||
{
|
||||
}
|
||||
|
||||
bool Source::isStopped() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Source::isPaused() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Source::isFinished() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Source::update()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void Source::setPitch(float pitch)
|
||||
{
|
||||
this->pitch = pitch;
|
||||
}
|
||||
|
||||
float Source::getPitch() const
|
||||
{
|
||||
return pitch;
|
||||
}
|
||||
|
||||
void Source::setVolume(float volume)
|
||||
{
|
||||
this->volume = volume;
|
||||
}
|
||||
|
||||
float Source::getVolume() const
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Source::seek(float, Source::Unit)
|
||||
{
|
||||
}
|
||||
|
||||
float Source::tell(Source::Unit)
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void Source::setPosition(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getPosition(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setVelocity(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getVelocity(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setDirection(float *)
|
||||
{
|
||||
}
|
||||
|
||||
void Source::getDirection(float *) const
|
||||
{
|
||||
}
|
||||
|
||||
void Source::setLooping(bool looping)
|
||||
{
|
||||
this->looping = looping;
|
||||
}
|
||||
|
||||
bool Source::isLooping() const
|
||||
{
|
||||
return looping;
|
||||
}
|
||||
|
||||
bool Source::isStatic() const
|
||||
{
|
||||
return (type == TYPE_STATIC);
|
||||
}
|
||||
|
||||
void Source::setMinVolume(float volume)
|
||||
{
|
||||
this->minVolume = volume;
|
||||
}
|
||||
|
||||
float Source::getMinVolume() const
|
||||
{
|
||||
return this->minVolume;
|
||||
}
|
||||
|
||||
void Source::setMaxVolume(float volume)
|
||||
{
|
||||
this->maxVolume = volume;
|
||||
}
|
||||
|
||||
float Source::getMaxVolume() const
|
||||
{
|
||||
return this->maxVolume;
|
||||
}
|
||||
|
||||
void Source::setReferenceDistance(float distance)
|
||||
{
|
||||
this->referenceDistance = distance;
|
||||
}
|
||||
|
||||
float Source::getReferenceDistance() const
|
||||
{
|
||||
return this->referenceDistance;
|
||||
}
|
||||
|
||||
void Source::setRolloffFactor(float factor)
|
||||
{
|
||||
this->rolloffFactor = factor;
|
||||
}
|
||||
|
||||
float Source::getRolloffFactor() const
|
||||
{
|
||||
return this->rolloffFactor;
|
||||
}
|
||||
|
||||
void Source::setMaxDistance(float distance)
|
||||
{
|
||||
this->maxDistance = distance;
|
||||
}
|
||||
|
||||
float Source::getMaxDistance() const
|
||||
{
|
||||
return this->maxDistance;
|
||||
}
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
@@ -1,94 +1,94 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_NULL_SOURCE_H
|
||||
#define LOVE_AUDIO_NULL_SOURCE_H
|
||||
|
||||
// LOVE
|
||||
#include "common/Object.h"
|
||||
#include "audio/Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
class Source : public love::audio::Source
|
||||
{
|
||||
public:
|
||||
Source();
|
||||
virtual ~Source();
|
||||
|
||||
virtual love::audio::Source *copy();
|
||||
virtual void play();
|
||||
virtual void stop();
|
||||
virtual void pause();
|
||||
virtual void resume();
|
||||
virtual void rewind();
|
||||
virtual bool isStopped() const;
|
||||
virtual bool isPaused() const;
|
||||
virtual bool isFinished() const;
|
||||
virtual bool update();
|
||||
virtual void setPitch(float pitch);
|
||||
virtual float getPitch() const;
|
||||
virtual void setVolume(float volume);
|
||||
virtual float getVolume() const;
|
||||
virtual void seek(float offset, Unit unit);
|
||||
virtual float tell(Unit unit);
|
||||
virtual void setPosition(float *v);
|
||||
virtual void getPosition(float *v) const;
|
||||
virtual void setVelocity(float *v);
|
||||
virtual void getVelocity(float *v) const;
|
||||
virtual void setDirection(float *v);
|
||||
virtual void getDirection(float *v) const;
|
||||
void setLooping(bool looping);
|
||||
bool isLooping() const;
|
||||
bool isStatic() const;
|
||||
virtual void setMinVolume(float volume);
|
||||
virtual float getMinVolume() const;
|
||||
virtual void setMaxVolume(float volume);
|
||||
virtual float getMaxVolume() const;
|
||||
virtual void setReferenceDistance(float distance);
|
||||
virtual float getReferenceDistance() const;
|
||||
virtual void setRolloffFactor(float factor);
|
||||
virtual float getRolloffFactor() const;
|
||||
virtual void setMaxDistance(float distance);
|
||||
virtual float getMaxDistance() const;
|
||||
|
||||
private:
|
||||
|
||||
float pitch;
|
||||
float volume;
|
||||
bool looping;
|
||||
float minVolume;
|
||||
float maxVolume;
|
||||
float referenceDistance;
|
||||
float rolloffFactor;
|
||||
float maxDistance;
|
||||
|
||||
}; // Source
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_NULL_SOURCE_H
|
||||
/**
|
||||
* Copyright (c) 2006-2012 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_AUDIO_NULL_SOURCE_H
|
||||
#define LOVE_AUDIO_NULL_SOURCE_H
|
||||
|
||||
// LOVE
|
||||
#include "common/Object.h"
|
||||
#include "audio/Source.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace audio
|
||||
{
|
||||
namespace null
|
||||
{
|
||||
|
||||
class Source : public love::audio::Source
|
||||
{
|
||||
public:
|
||||
Source();
|
||||
virtual ~Source();
|
||||
|
||||
virtual love::audio::Source *copy();
|
||||
virtual void play();
|
||||
virtual void stop();
|
||||
virtual void pause();
|
||||
virtual void resume();
|
||||
virtual void rewind();
|
||||
virtual bool isStopped() const;
|
||||
virtual bool isPaused() const;
|
||||
virtual bool isFinished() const;
|
||||
virtual bool update();
|
||||
virtual void setPitch(float pitch);
|
||||
virtual float getPitch() const;
|
||||
virtual void setVolume(float volume);
|
||||
virtual float getVolume() const;
|
||||
virtual void seek(float offset, Unit unit);
|
||||
virtual float tell(Unit unit);
|
||||
virtual void setPosition(float *v);
|
||||
virtual void getPosition(float *v) const;
|
||||
virtual void setVelocity(float *v);
|
||||
virtual void getVelocity(float *v) const;
|
||||
virtual void setDirection(float *v);
|
||||
virtual void getDirection(float *v) const;
|
||||
void setLooping(bool looping);
|
||||
bool isLooping() const;
|
||||
bool isStatic() const;
|
||||
virtual void setMinVolume(float volume);
|
||||
virtual float getMinVolume() const;
|
||||
virtual void setMaxVolume(float volume);
|
||||
virtual float getMaxVolume() const;
|
||||
virtual void setReferenceDistance(float distance);
|
||||
virtual float getReferenceDistance() const;
|
||||
virtual void setRolloffFactor(float factor);
|
||||
virtual float getRolloffFactor() const;
|
||||
virtual void setMaxDistance(float distance);
|
||||
virtual float getMaxDistance() const;
|
||||
|
||||
private:
|
||||
|
||||
float pitch;
|
||||
float volume;
|
||||
bool looping;
|
||||
float minVolume;
|
||||
float maxVolume;
|
||||
float referenceDistance;
|
||||
float rolloffFactor;
|
||||
float maxDistance;
|
||||
|
||||
}; // Source
|
||||
|
||||
} // null
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
#endif // LOVE_AUDIO_NULL_SOURCE_H
|
||||
|
||||
Reference in New Issue
Block a user