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Replace love.graphics.pop("all") with love.graphics.getStackDepth (resolves #1248 again)
The pop("all") api was a bit awkward, especially considering there's a
push("all") that does something else. I think any use case that benefited from
pop("all") benefits from getStackDepth just as much if not more. There is also
additional functionality, like being able to find the source of a mismatched
push/pop.
--HG--
branch : minor
This commit is contained in:
@@ -1288,6 +1288,11 @@ Graphics::Stats Graphics::getStats() const
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return stats;
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}
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size_t Graphics::getStackDepth() const
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{
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return stackTypeStack.size();
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}
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void Graphics::push(StackType type)
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{
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if (stackTypeStack.size() == MAX_USER_STACK_DEPTH)
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@@ -1303,30 +1308,25 @@ void Graphics::push(StackType type)
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stackTypeStack.push_back(type);
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}
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void Graphics::pop(PopMode mode)
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void Graphics::pop()
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{
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size_t amount = mode == POP_ALL ? stackTypeStack.size() : 1;
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if (stackTypeStack.size() < amount)
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if (stackTypeStack.size() < 1)
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throw Exception("Minimum stack depth reached (more pops than pushes?)");
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for (size_t i = 0; i < amount; ++i)
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popTransform();
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pixelScaleStack.pop_back();
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if (stackTypeStack.back() == STACK_ALL)
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{
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popTransform();
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pixelScaleStack.pop_back();
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DisplayState &newstate = states[states.size() - 2];
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if (stackTypeStack.back() == STACK_ALL)
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{
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DisplayState &newstate = states[states.size() - 2];
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restoreStateChecked(newstate);
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restoreStateChecked(newstate);
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// The last two states in the stack should be equal now.
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states.pop_back();
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}
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stackTypeStack.pop_back();
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// The last two states in the stack should be equal now.
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states.pop_back();
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}
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stackTypeStack.pop_back();
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}
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/**
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@@ -1520,16 +1520,6 @@ bool Graphics::getConstant(StackType in, const char *&out)
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return stackTypes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, PopMode &out)
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{
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return popModes.find(in, out);
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}
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bool Graphics::getConstant(PopMode in, const char *&out)
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{
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return popModes.find(in, out);
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}
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StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM>::Entry Graphics::drawModeEntries[] =
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{
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{ "line", DRAW_LINE },
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@@ -1623,13 +1613,5 @@ StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM>::Entry Graphics::stackT
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StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM> Graphics::stackTypes(Graphics::stackTypeEntries, sizeof(Graphics::stackTypeEntries));
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StringMap<Graphics::PopMode, Graphics::POP_MAX_ENUM>::Entry Graphics::popModeEntries[] =
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{
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{ "one", POP_ONE },
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{ "all", POP_ALL },
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};
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StringMap<Graphics::PopMode, Graphics::POP_MAX_ENUM> Graphics::popModes(Graphics::popModeEntries, sizeof(Graphics::popModeEntries));
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} // graphics
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} // love
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@@ -194,13 +194,6 @@ public:
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STACK_MAX_ENUM
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};
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enum PopMode
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{
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POP_ONE,
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POP_ALL,
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POP_MAX_ENUM
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};
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enum TemporaryRenderTargetFlags
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{
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TEMPORARY_RT_DEPTH = (1 << 0),
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@@ -741,8 +734,9 @@ public:
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**/
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Stats getStats() const;
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size_t getStackDepth() const;
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void push(StackType type = STACK_TRANSFORM);
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void pop(PopMode mode = POP_ONE);
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void pop();
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const Matrix4 &getTransform() const;
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const Matrix4 &getProjection() const;
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@@ -805,9 +799,6 @@ public:
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static bool getConstant(const char *in, StackType &out);
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static bool getConstant(StackType in, const char *&out);
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static bool getConstant(const char *in, PopMode &out);
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static bool getConstant(PopMode in, const char *&out);
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// Default shader code (a shader is always required internally.)
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static Shader::ShaderSource defaultShaderCode[Shader::STANDARD_MAX_ENUM][Shader::LANGUAGE_MAX_ENUM][2];
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@@ -956,9 +947,6 @@ private:
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static StringMap<StackType, STACK_MAX_ENUM>::Entry stackTypeEntries[];
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static StringMap<StackType, STACK_MAX_ENUM> stackTypes;
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static StringMap<PopMode, POP_MAX_ENUM>::Entry popModeEntries[];
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static StringMap<PopMode, POP_MAX_ENUM> popModes;
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}; // Graphics
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} // graphics
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@@ -2648,6 +2648,12 @@ int w_flushBatch(lua_State *)
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return 0;
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}
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int w_getStackDepth(lua_State *L)
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{
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lua_pushnumber(L, instance()->getStackDepth());
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return 1;
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}
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int w_push(lua_State *L)
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{
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Graphics::StackType stype = Graphics::STACK_TRANSFORM;
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@@ -2668,12 +2674,7 @@ int w_push(lua_State *L)
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int w_pop(lua_State *L)
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{
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Graphics::PopMode mode = Graphics::POP_ONE;
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const char *modestring = lua_isnoneornil(L, 1) ? nullptr : luaL_checkstring(L, 1);
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if (modestring && !Graphics::getConstant(modestring, mode))
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return luaL_error(L, "Invalid pop mode: %s", modestring);
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luax_catchexcept(L, [&](){ instance()->pop(mode); });
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luax_catchexcept(L, [&](){ instance()->pop(); });
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return 0;
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}
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@@ -2857,6 +2858,7 @@ static const luaL_Reg functions[] =
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{ "flushBatch", w_flushBatch },
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{ "getStackDepth", w_getStackDepth },
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{ "push", w_push },
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{ "pop", w_pop },
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{ "rotate", w_rotate },
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