Fixed a potential memory leak

This commit is contained in:
Alex Szpakowski
2013-07-12 15:18:27 -03:00
parent 2ccbbe1c64
commit 7601ef05f4
2 changed files with 6 additions and 4 deletions
+3 -4
View File
@@ -45,6 +45,9 @@ Window::Window()
Window::~Window()
{
if (currentMode.icon)
currentMode.icon->release();
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
@@ -58,7 +61,6 @@ Window::_currentMode::_currentMode()
bool Window::setWindow(int width, int height, graphics::Graphics *graphics, WindowFlags *flags)
{
if (graphics)
graphics->unSetMode();
@@ -314,9 +316,6 @@ bool Window::setIcon(love::image::ImageData *imgd)
love::image::ImageData *Window::getIcon()
{
if (currentMode.icon)
currentMode.icon->retain();
return currentMode.icon;
}
+3
View File
@@ -193,7 +193,10 @@ int w_getIcon(lua_State *L)
{
image::ImageData *i = instance->getIcon();
if (i)
{
i->retain();
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*) i);
}
else
lua_pushnil(L);
return 1;