Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA.

This commit is contained in:
Alex Szpakowski
2014-01-27 01:31:41 -04:00
parent 10f1e23931
commit 7556fde5e6
21 changed files with 321 additions and 54 deletions
+5
View File
@@ -719,6 +719,11 @@ void Shader::checkSetScreenParams()
lastCanvas = Canvas::current;
}
const std::map<std::string, Object *> &Shader::getBoundRetainables() const
{
return boundRetainables;
}
std::string Shader::getGLSLVersion()
{
const char *tmp = nullptr;