Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA.

This commit is contained in:
Alex Szpakowski
2014-01-27 01:31:41 -04:00
parent 10f1e23931
commit 7556fde5e6
21 changed files with 321 additions and 54 deletions
+1 -1
View File
@@ -208,7 +208,7 @@ public:
ParticleSystem *newParticleSystem(Texture *texture, int size);
Canvas *newCanvas(int width, int height, Canvas::TextureType texture_type = Canvas::TYPE_NORMAL);
Canvas *newCanvas(int width, int height, Canvas::TextureType texture_type = Canvas::TYPE_NORMAL, int fsaa = 0);
Shader *newShader(const Shader::ShaderSources &sources);