Joint:enableMotor -> Joint:setMotorEnabled, Joint:enableLimit -> Joint:setLimitsEnabled, Joint:isLimitEnabled -> Joint:hasLimitsEnabled. Resolves issue #691.

This commit is contained in:
Alex Szpakowski
2013-10-24 17:30:41 -03:00
parent cbd1e6937b
commit 74ac2820cd
12 changed files with 48 additions and 48 deletions
@@ -36,15 +36,15 @@ namespace box2d
PrismaticJoint *luax_checkprismaticjoint(lua_State *L, int idx);
int w_PrismaticJoint_getJointTranslation(lua_State *L);
int w_PrismaticJoint_getJointSpeed(lua_State *L);
int w_PrismaticJoint_enableMotor(lua_State *L);
int w_PrismaticJoint_setMotorEnabled(lua_State *L);
int w_PrismaticJoint_isMotorEnabled(lua_State *L);
int w_PrismaticJoint_setMaxMotorForce(lua_State *L);
int w_PrismaticJoint_setMotorSpeed(lua_State *L);
int w_PrismaticJoint_getMotorSpeed(lua_State *L);
int w_PrismaticJoint_getMotorForce(lua_State *L);
int w_PrismaticJoint_getMaxMotorForce(lua_State *L);
int w_PrismaticJoint_enableLimit(lua_State *L);
int w_PrismaticJoint_isLimitEnabled(lua_State *L);
int w_PrismaticJoint_setLimitsEnabled(lua_State *L);
int w_PrismaticJoint_hasLimitsEnabled(lua_State *L);
int w_PrismaticJoint_setUpperLimit(lua_State *L);
int w_PrismaticJoint_setLowerLimit(lua_State *L);
int w_PrismaticJoint_setLimits(lua_State *L);