mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
eliminated a whole bunch of gcc warnings
This commit is contained in:
@@ -1,21 +1,21 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Event.h"
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@@ -33,12 +33,12 @@ namespace sdl
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{
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return "love.event.sdl";
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}
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Event::Event()
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{
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SDL_EnableUNICODE(1);
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}
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Event::Event()
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{
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SDL_EnableUNICODE(1);
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}
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void Event::pump()
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{
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SDL_PumpEvents();
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@@ -66,12 +66,12 @@ namespace sdl
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return ok && convert(e, message);
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}
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bool Event::push(Message & message)
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{
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static SDL_Event e;
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bool ok = convert(message, e);
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return ok && (SDL_PushEvent(&e) == 0);
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}
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bool Event::push(Message & message)
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{
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static SDL_Event e;
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bool ok = convert(message, e);
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return ok && (SDL_PushEvent(&e) == 0);
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}
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bool Event::convert(SDL_Event & e, Message & m)
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{
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@@ -130,6 +130,8 @@ namespace sdl
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case Event::TYPE_QUIT:
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e.type = SDL_QUIT;
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return true;
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default:
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return true;
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}
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return true;
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@@ -41,31 +41,33 @@ namespace sdl
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if(!Event::getConstant(str, msg.type))
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return false;
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switch(msg.type)
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{
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case Event::TYPE_KEY_PRESSED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
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return false;
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msg.keyboard.u = (unsigned short)luaL_optint(L, 3, 0);
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return true;
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case Event::TYPE_KEY_RELEASED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
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return false;
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return true;
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case Event::TYPE_MOUSE_PRESSED:
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case Event::TYPE_MOUSE_RELEASED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.mouse.b))
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return false;
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msg.mouse.x = luaL_checkint(L, 3);
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msg.mouse.y = luaL_checkint(L, 4);
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return true;
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case Event::TYPE_JOYSTICK_PRESSED:
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case Event::TYPE_JOYSTICK_RELEASED:
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msg.joystick.index = luaL_checkint(L, 2);
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msg.joystick.button = luaL_checkint(L, 3);
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return true;
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case Event::TYPE_QUIT:
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return true;
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switch(msg.type)
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{
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case Event::TYPE_KEY_PRESSED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
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return false;
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msg.keyboard.u = (unsigned short)luaL_optint(L, 3, 0);
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return true;
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case Event::TYPE_KEY_RELEASED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
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return false;
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return true;
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case Event::TYPE_MOUSE_PRESSED:
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case Event::TYPE_MOUSE_RELEASED:
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if(!Event::getConstant(luaL_checkstring(L, 2), msg.mouse.b))
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return false;
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msg.mouse.x = luaL_checkint(L, 3);
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msg.mouse.y = luaL_checkint(L, 4);
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return true;
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case Event::TYPE_JOYSTICK_PRESSED:
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case Event::TYPE_JOYSTICK_RELEASED:
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msg.joystick.index = luaL_checkint(L, 2);
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msg.joystick.button = luaL_checkint(L, 3);
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return true;
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case Event::TYPE_QUIT:
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return true;
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default:
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return false;
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}
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return false;
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@@ -80,52 +82,54 @@ namespace sdl
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lua_pushstring(L, str);
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switch(msg.type)
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{
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case Event::TYPE_KEY_PRESSED:
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if(!Event::getConstant(msg.keyboard.k, str))
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return 0;
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lua_pushstring(L, str);
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lua_pushinteger(L, msg.keyboard.u);
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return 3;
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case Event::TYPE_KEY_RELEASED:
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if(!Event::getConstant(msg.keyboard.k, str))
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return 0;
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lua_pushstring(L, str);
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return 2;
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case Event::TYPE_MOUSE_PRESSED:
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case Event::TYPE_MOUSE_RELEASED:
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if(!Event::getConstant(msg.mouse.b, str))
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return 0;
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lua_pushinteger(L, msg.mouse.x);
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lua_pushinteger(L, msg.mouse.y);
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lua_pushstring(L, str);
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return 4;
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case Event::TYPE_JOYSTICK_PRESSED:
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case Event::TYPE_JOYSTICK_RELEASED:
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lua_pushinteger(L, msg.joystick.index);
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lua_pushinteger(L, msg.joystick.button);
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return 3;
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case Event::TYPE_QUIT:
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return 1;
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switch(msg.type)
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{
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case Event::TYPE_KEY_PRESSED:
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if(!Event::getConstant(msg.keyboard.k, str))
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return 0;
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lua_pushstring(L, str);
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lua_pushinteger(L, msg.keyboard.u);
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return 3;
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case Event::TYPE_KEY_RELEASED:
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if(!Event::getConstant(msg.keyboard.k, str))
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return 0;
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lua_pushstring(L, str);
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return 2;
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case Event::TYPE_MOUSE_PRESSED:
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case Event::TYPE_MOUSE_RELEASED:
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if(!Event::getConstant(msg.mouse.b, str))
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return 0;
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lua_pushinteger(L, msg.mouse.x);
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lua_pushinteger(L, msg.mouse.y);
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lua_pushstring(L, str);
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return 4;
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case Event::TYPE_JOYSTICK_PRESSED:
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case Event::TYPE_JOYSTICK_RELEASED:
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lua_pushinteger(L, msg.joystick.index);
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lua_pushinteger(L, msg.joystick.button);
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return 3;
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case Event::TYPE_QUIT:
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return 1;
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default:
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return 0;
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}
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return 0;
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}
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static int poll_i(lua_State * L)
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{
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static Event::Message m;
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while(instance->poll(m))
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{
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static int poll_i(lua_State * L)
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{
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static Event::Message m;
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while(instance->poll(m))
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{
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int args = push_message(L, m);
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if(args > 0)
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return args;
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}
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// No pending events.
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return 0;
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return 0;
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}
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int w_pump(lua_State * L)
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@@ -190,13 +194,13 @@ namespace sdl
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}
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}
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WrappedModule w;
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w.module = instance;
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w.name = "event";
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w.flags = MODULE_T;
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w.functions = functions;
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w.types = 0;
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WrappedModule w;
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w.module = instance;
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w.name = "event";
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w.flags = MODULE_T;
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w.functions = functions;
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w.types = 0;
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return luax_register_module(L, w);
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}
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