mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
love.thread can now share full userdata
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+14
-11
@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -65,7 +65,7 @@ namespace love
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// Create a reference only if the test succeeds.
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if(lua_type(L, -1) == type)
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r = new Reference(L);
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r = new Reference(L);
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else // Pop the value even if it fails (but also if it succeeds).
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lua_pop(L, 1);
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@@ -210,12 +210,12 @@ namespace love
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if(lua_isnil(L, -1))
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return luaL_error(L, "Can't register searcher: package table does not exist.");
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lua_getfield(L, -1, "loaders");
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if(lua_isnil(L, -1))
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return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
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int len = lua_objlen(L, -1);
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lua_pushinteger(L, len+1);
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lua_pushcfunction(L, f);
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@@ -252,7 +252,7 @@ namespace love
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if(lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
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lua_getfield(L, -1, fn);
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if(lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
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lua_remove(L, -2); // remove mod
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lua_remove(L, -2); // remove fn
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return 0;
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@@ -313,7 +313,7 @@ namespace love
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{
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luax_insistglobal(L, "love");
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luax_insist(L, -1, k);
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// The love table should be replaced with the top stack
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// item. Only the reqested table should remain on the stack.
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lua_replace(L, -2);
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@@ -334,7 +334,7 @@ namespace love
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}
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}
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StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
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StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
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{
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{"Invalid", INVALID_ID},
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@@ -385,7 +385,10 @@ namespace love
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{"PulleyJoint", PHYSICS_PULLEY_JOINT_ID},
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{"GearJoint", PHYSICS_GEAR_JOINT_ID},
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// The modules themselves. Only add abstracted modules here.
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// Thread
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{"Thread", THREAD_THREAD_ID},
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// The modules themselves. Only add abstracted modules here.
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{"filesystem", MODULE_FILESYSTEM_ID},
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{"image", MODULE_IMAGE_ID},
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{"sound", MODULE_SOUND_ID},
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