Implement Fixture class properly.

--HG--
branch : box2d-update
This commit is contained in:
Bill Meltsner
2011-09-23 18:01:40 -04:00
parent 95f6047417
commit 71abae06c7
11 changed files with 745 additions and 62 deletions
+1
View File
@@ -52,6 +52,7 @@ namespace box2d
{
int w_newWorld(lua_State * L);
int w_newBody(lua_State * L);
int w_newFixture(lua_State * L);
int w_newCircleShape(lua_State * L);
int w_newRectangleShape(lua_State * L);
int w_newPolygonShape(lua_State * L);