mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Implement Fixture class properly.
--HG-- branch : box2d-update
This commit is contained in:
@@ -0,0 +1,284 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_Fixture.h"
|
||||
#include <common/StringMap.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace physics
|
||||
{
|
||||
namespace box2d
|
||||
{
|
||||
Fixture * luax_checkfixture(lua_State * L, int idx)
|
||||
{
|
||||
return luax_checktype<Fixture>(L, idx, "Fixture", PHYSICS_FIXTURE_T);
|
||||
}
|
||||
|
||||
int w_Fixture_getType(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
const char * type = "";
|
||||
Shape::getConstant(t->getType(), type);
|
||||
lua_pushstring(L, type);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_setFriction(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
float arg1 = (float)luaL_checknumber(L, 2);
|
||||
t->setFriction(arg1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_setRestitution(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
float arg1 = (float)luaL_checknumber(L, 2);
|
||||
t->setRestitution(arg1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_setDensity(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
float arg1 = (float)luaL_checknumber(L, 2);
|
||||
t->setDensity(arg1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_setSensor(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
bool arg1 = luax_toboolean(L, 2);
|
||||
t->setSensor(arg1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_getFriction(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_pushnumber(L, t->getFriction());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_getRestitution(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_pushnumber(L, t->getRestitution());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_getDensity(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_pushnumber(L, t->getDensity());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_isSensor(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
luax_pushboolean(L, t->isSensor());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_getBody(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
Body * body = t->getBody();
|
||||
if(body == 0)
|
||||
return 0;
|
||||
body->retain();
|
||||
luax_newtype(L, "Body", PHYSICS_BODY_T, (void*)body);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_getShape(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
Shape * shape = t->getShape();
|
||||
if(shape == 0)
|
||||
return 0;
|
||||
shape->retain();
|
||||
luax_newtype(L, "Shape", PHYSICS_SHAPE_T, (void*)shape);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_testPoint(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
float x = (float)luaL_checknumber(L, 2);
|
||||
float y = (float)luaL_checknumber(L, 3);
|
||||
luax_pushboolean(L, t->testPoint(x, y));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_rayCast(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->rayCast(L);
|
||||
}
|
||||
|
||||
int w_Fixture_setFilterData(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
int v[3];
|
||||
v[0] = luaL_checkint(L, 2);
|
||||
v[1] = luaL_checkint(L, 3);
|
||||
v[2] = luaL_checkint(L, 4);
|
||||
t->setFilterData(v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_getFilterData(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
int v[3];
|
||||
t->getFilterData(v);
|
||||
lua_pushinteger(L, v[0]);
|
||||
lua_pushinteger(L, v[1]);
|
||||
lua_pushinteger(L, v[2]);
|
||||
return 3;
|
||||
}
|
||||
|
||||
int w_Fixture_setCategory(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->setCategory(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getCategory(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->getCategory(L);
|
||||
}
|
||||
|
||||
int w_Fixture_setMask(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->setMask(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getMask(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->getMask(L);
|
||||
}
|
||||
|
||||
int w_Fixture_setUserData(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->setUserData(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getUserData(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->getUserData(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getBoundingBox(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->getBoundingBox(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getMassData(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
lua_remove(L, 1);
|
||||
return t->getMassData(L);
|
||||
}
|
||||
|
||||
int w_Fixture_getGroupIndex(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
int i = t->getGroupIndex();
|
||||
lua_pushinteger(L, i);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Fixture_setGroupIndex(lua_State * L)
|
||||
{
|
||||
Fixture * t = luax_checkfixture(L, 1);
|
||||
int i = luaL_checkint(L, 2);
|
||||
t->setGroupIndex(i);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Fixture_destroy(lua_State * L)
|
||||
{
|
||||
Proxy * p = (Proxy *)lua_touserdata(L, 1);
|
||||
p->own = false;
|
||||
|
||||
Fixture * t = (Fixture *)p->data;
|
||||
t->release();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
{ "getType", w_Fixture_getType },
|
||||
{ "setFriction", w_Fixture_setFriction },
|
||||
{ "setRestitution", w_Fixture_setRestitution },
|
||||
{ "setDensity", w_Fixture_setDensity },
|
||||
{ "setSensor", w_Fixture_setSensor },
|
||||
{ "getFriction", w_Fixture_getFriction },
|
||||
{ "getRestitution", w_Fixture_getRestitution },
|
||||
{ "getDensity", w_Fixture_getDensity },
|
||||
{ "getBody", w_Fixture_getBody },
|
||||
{ "getShape", w_Fixture_getShape },
|
||||
{ "isSensor", w_Fixture_isSensor },
|
||||
{ "testPoint", w_Fixture_testPoint },
|
||||
{ "rayCast", w_Fixture_rayCast },
|
||||
{ "setFilterData", w_Fixture_setFilterData },
|
||||
{ "getFilterData", w_Fixture_getFilterData },
|
||||
{ "setCategory", w_Fixture_setCategory },
|
||||
{ "getCategory", w_Fixture_getCategory },
|
||||
{ "setMask", w_Fixture_setMask },
|
||||
{ "getMask", w_Fixture_getMask },
|
||||
{ "setUserData", w_Fixture_setUserData },
|
||||
{ "getUserData", w_Fixture_getUserData },
|
||||
{ "getBoundingBox", w_Fixture_getBoundingBox },
|
||||
{ "getMassData", w_Fixture_getMassData },
|
||||
{ "getGroupIndex", w_Fixture_getGroupIndex },
|
||||
{ "setGroupIndex", w_Fixture_setGroupIndex },
|
||||
{ "destroy", w_Fixture_destroy },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
int luaopen_fixture(lua_State * L)
|
||||
{
|
||||
return luax_register_type(L, "Fixture", functions);
|
||||
}
|
||||
|
||||
} // box2d
|
||||
} // physics
|
||||
} // love
|
||||
|
||||
Reference in New Issue
Block a user