mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
Add mipmapping support to Canvases.
- Added an optional mipmap index argument to the non-table variant of love.graphics.setCanvas, and an optional ‘mipmap’ field to the table variant. - Canvas:setMipmapFilter now works. - Added Canvas:generateMipmaps. - Added Canvas:getMipmapMode. - Added a new ‘mipmaps’ enum field to the table passed into love.graphics.newCanvas. Accepted values are “none” (default), “manual”, and “auto”. If a Canvas has the manual mipmap mode, you will either need to render to a mipmap level or call Canvas:generateMipmaps. If it has the auto mode, mipmaps will be automatically generated after rendering to that Canvas. Generating mipmaps is not free. --HG-- branch : minor
This commit is contained in:
@@ -328,6 +328,7 @@ public:
|
||||
bool isPixelShaderHighpSupported() const;
|
||||
bool isInstancingSupported() const;
|
||||
bool isDepthCompareSampleSupported() const;
|
||||
bool isSamplerLODBiasSupported() const;
|
||||
|
||||
/**
|
||||
* Returns the maximum supported width or height of a texture.
|
||||
@@ -363,6 +364,8 @@ public:
|
||||
**/
|
||||
float getMaxAnisotropy() const;
|
||||
|
||||
float getMaxLODBias() const;
|
||||
|
||||
|
||||
void updateTextureMemorySize(size_t oldsize, size_t newsize);
|
||||
|
||||
@@ -407,6 +410,7 @@ private:
|
||||
|
||||
bool pixelShaderHighpSupported;
|
||||
float maxAnisotropy;
|
||||
float maxLODBias;
|
||||
int max2DTextureSize;
|
||||
int max3DTextureSize;
|
||||
int maxCubeTextureSize;
|
||||
|
||||
Reference in New Issue
Block a user