Add mipmapping support to Canvases.

- Added an optional mipmap index argument to the non-table variant of love.graphics.setCanvas, and an optional ‘mipmap’ field to the table variant.
- Canvas:setMipmapFilter now works.
- Added Canvas:generateMipmaps.
- Added Canvas:getMipmapMode.
- Added a new ‘mipmaps’ enum field to the table passed into love.graphics.newCanvas. Accepted values are “none” (default), “manual”, and “auto”.

If a Canvas has the manual mipmap mode, you will either need to render to a mipmap level or call Canvas:generateMipmaps. If it has the auto mode, mipmaps will be automatically generated after rendering to that Canvas. Generating mipmaps is not free.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-04-15 01:58:03 -03:00
parent a0ef2ac28b
commit 7161d600b7
16 changed files with 396 additions and 201 deletions
+30 -11
View File
@@ -23,6 +23,8 @@
#include "image/Image.h"
#include "image/ImageData.h"
#include "Texture.h"
#include "common/Optional.h"
#include "common/StringMap.h"
namespace love
{
@@ -37,38 +39,55 @@ public:
static love::Type type;
enum MipmapMode
{
MIPMAP_NONE,
MIPMAP_MANUAL,
MIPMAP_AUTO,
MIPMAP_MAX_ENUM
};
struct Settings
{
// Defaults to true for color pixel formats, and false for depth/stencil.
struct Readable
{
bool set = false;
bool value = false;
};
int width = 1;
int height = 1;
int layers = 1; // depth for 3D textures
MipmapMode mipmaps = MIPMAP_NONE;
PixelFormat format = PIXELFORMAT_NORMAL;
TextureType type = TEXTURE_2D;
float pixeldensity = 1.0f;
int msaa = 0;
Readable readable;
OptionalBool readable;
};
Canvas(TextureType textype);
Canvas(const Settings &settings);
virtual ~Canvas();
virtual love::image::ImageData *newImageData(love::image::Image *module, int slice, int x, int y, int w, int h) = 0;
MipmapMode getMipmapMode() const;
int getRequestedMSAA() const;
virtual love::image::ImageData *newImageData(love::image::Image *module, int slice, int mipmap, const Rect &rect) = 0;
virtual void generateMipmaps() = 0;
virtual int getMSAA() const = 0;
virtual int getRequestedMSAA() const = 0;
virtual ptrdiff_t getRenderTargetHandle() const = 0;
void draw(Graphics *gfx, Quad *q, const Matrix4 &t) override;
void drawLayer(Graphics *gfx, int layer, Quad *q, const Matrix4 &t) override;
static int canvasCount;
static bool getConstant(const char *in, MipmapMode &out);
static bool getConstant(MipmapMode in, const char *&out);
protected:
Settings settings;
private:
static StringMap<MipmapMode, MIPMAP_MAX_ENUM>::Entry mipmapEntries[];
static StringMap<MipmapMode, MIPMAP_MAX_ENUM> mipmapModes;
}; // Canvas