Some fixes for the new threading backends

This commit is contained in:
Bart van Strien
2011-06-09 10:56:13 +02:00
parent f9ec21619a
commit 709263b032
9 changed files with 242 additions and 237 deletions
+61 -65
View File
@@ -24,141 +24,137 @@ namespace love
{
namespace thread
{
Mutex::Mutex() {
Mutex::Mutex()
{
mutex = SDL_CreateMutex();
}
Mutex::~Mutex() {
Mutex::~Mutex()
{
SDL_DestroyMutex(mutex);
}
void Mutex::lock() {
void Mutex::lock()
{
SDL_mutexP(mutex);
}
void Mutex::unlock() {
void Mutex::unlock()
{
SDL_mutexV(mutex);
}
int ThreadBase::thread_runner(void* param) {
int ThreadBase::thread_runner(void* param)
{
ThreadBase* thread = (ThreadBase*)param;
thread->main();
return 0;
}
ThreadBase::ThreadBase() : running(false) {
SDL_Thread* thread;
ThreadBase::ThreadBase()
: running(false)
{
}
ThreadBase::~ThreadBase() {
if (running) {
ThreadBase::~ThreadBase()
{
if (running)
{
wait();
}
}
bool ThreadBase::start() {
bool ThreadBase::start()
{
thread = SDL_CreateThread(thread_runner, this);
if (thread == NULL) {
if (thread == NULL)
return false;
} else {
running = true;
return true;
}
else
return (running = true);
}
void ThreadBase::wait() {
void ThreadBase::wait()
{
SDL_WaitThread(thread, NULL);
running = false;
}
void ThreadBase::kill() {
void ThreadBase::kill()
{
SDL_KillThread(thread);
running = false;
}
unsigned int ThreadBase::threadId() {
unsigned int ThreadBase::threadId()
{
return (unsigned int)SDL_ThreadID();
}
Semaphore::Semaphore(unsigned int initial_value) {
Semaphore::Semaphore(unsigned int initial_value)
{
semaphore = SDL_CreateSemaphore(initial_value);
}
Semaphore::~Semaphore() {
Semaphore::~Semaphore()
{
SDL_DestroySemaphore(semaphore);
}
unsigned int Semaphore::value() {
unsigned int Semaphore::value()
{
return SDL_SemValue(semaphore);
}
void Semaphore::post() {
void Semaphore::post()
{
SDL_SemPost(semaphore);
}
bool Semaphore::wait(int timeout) {
if (timeout < 0) {
bool Semaphore::wait(int timeout)
{
if (timeout < 0)
return SDL_SemWait(semaphore) ? false : true;
} else if (timeout == 0) {
else if (timeout == 0)
return SDL_SemTryWait(semaphore) ? false : true;
} else {
else
{
int ret = SDL_SemWaitTimeout(semaphore, timeout);
if (ret == SDL_MUTEX_TIMEDOUT) {
return false;
} else if (ret == 0) {
return true;
} else {
// some nasty error
return false;
}
return (ret == 0);
}
}
bool Semaphore::tryWait() {
bool Semaphore::tryWait()
{
return SDL_SemTryWait(semaphore) ? false : true;
}
Conditional::Conditional() {
Conditional::Conditional()
{
cond = SDL_CreateCond();
}
Conditional::~Conditional() {
Conditional::~Conditional()
{
SDL_DestroyCond(cond);
}
void Conditional::signal() {
void Conditional::signal()
{
SDL_CondSignal(cond);
}
void Conditional::broadcast() {
void Conditional::broadcast()
{
SDL_CondBroadcast(cond);
}
bool Conditional::wait(Mutex* mutex, int timeout) {
if (timeout < 0) {
if (SDL_CondWait(cond, mutex->mutex)) {
// error
return false;
} else {
return true;
}
} else {
int ret = SDL_CondWaitTimeout(cond, mutex->mutex, timeout);
if (ret == SDL_MUTEX_TIMEDOUT) {
return false;
} else if (ret == 0) {
return true;
} else {
// some bad error
return false;
}
}
bool Conditional::wait(Mutex* mutex, int timeout)
{
if (timeout < 0)
return !SDL_CondWait(cond, mutex->mutex);
else
return (SDL_CondWaitTimeout(cond, mutex->mutex, timeout) == 0);
}
} // namespace thread
} // namespace love
} // thread
} // love