Added high-dpi / retina support to the no-game screen; additional minor tweaks and cleanup.

This commit is contained in:
Alex Szpakowski
2015-11-11 19:35:45 -04:00
parent 3cd18bae20
commit 7043b5314d
10 changed files with 2025 additions and 106 deletions
+6 -6
View File
@@ -36,14 +36,14 @@ public:
struct Viewport
{
float x, y;
float w, h;
double x, y;
double w, h;
};
Quad(const Viewport &v, float sw, float sh);
Quad(const Viewport &v, double sw, double sh);
virtual ~Quad();
void refresh(const Viewport &v, float sw, float sh);
void refresh(const Viewport &v, double sw, double sh);
void setViewport(const Viewport &v);
Viewport getViewport() const;
@@ -54,8 +54,8 @@ private:
Vertex vertices[4];
Viewport viewport;
float sw;
float sh;
double sw;
double sh;
}; // Quad