Fix issue #435: PixelEffects have flipped screen_coords.y.

This commit is contained in:
vrld
2012-08-03 19:39:41 +02:00
parent 148b0c2f6d
commit 6f1ff69b61
2 changed files with 4 additions and 0 deletions
+1
View File
@@ -1290,6 +1290,7 @@ do
#define Image sampler2D
#define extern uniform
#define Texel texture2D
layout(origin_upper_left) in vec4 gl_FragCoord;
uniform sampler2D _tex0_;]]
local footer = [[void main() {
// fix weird crashing issue in OSX when _tex0_ is unused within effect()
+3
View File
@@ -6273,6 +6273,9 @@ const unsigned char graphics_lua[] =
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