vulkan: fix memory leak in Shader

This commit is contained in:
niki
2022-09-18 05:55:37 +02:00
parent 9a91cfd593
commit 6e944f9db8
3 changed files with 42 additions and 14 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ bool StreamBuffer::loadVolatile()
VmaAllocationCreateInfo allocCreateInfo = {};
allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT; // always mapped
allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
vmaCreateBuffer(allocator, &bufferInfo, &allocCreateInfo, &buffer, &allocation, &allocInfo);