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Workaround for love.graphics.clear + love.graphics.setCanvas AMD driver bug, take two.
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@@ -194,6 +194,11 @@ public:
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const std::map<std::string, Object *> &getBoundRetainables() const;
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GLuint getProgram() const
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{
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return program;
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}
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static std::string getGLSLVersion();
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static bool isSupported();
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