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Replaced love.joystick.getJoystick with love.joystick.getJoysticks (returns a table of all connected joysticks), and renamed Joystick:getIndex to Joystick:getConnectedIndex
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@@ -32,7 +32,7 @@ namespace joystick
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namespace sdl
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{
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int w_getJoystick(lua_State *L);
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int w_getJoysticks(lua_State *L);
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int w_getIndex(lua_State *L);
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int w_getJoystickCount(lua_State *L);
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int w_isGamepad(lua_State *L);
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