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Fixed shearing resetting transformations
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@@ -1404,7 +1404,7 @@ void Graphics::translate(float x, float y)
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void Graphics::shear(float kx, float ky)
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void Graphics::shear(float kx, float ky)
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{
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{
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gl.getTransform().setShear(kx, ky);
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gl.getTransform().shear(kx, ky);
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}
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}
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void Graphics::origin()
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void Graphics::origin()
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