Remove love.graphics.setOrthoProjection and setPerspectiveProjection

This commit is contained in:
Sasha Szpakowski
2024-03-23 17:58:34 -03:00
parent 565eab4ae1
commit 698d305212
3 changed files with 0 additions and 47 deletions
-24
View File
@@ -3900,28 +3900,6 @@ int w_inverseTransformPoint(lua_State *L)
return 2;
}
int w_setOrthoProjection(lua_State *L)
{
float w = (float) luaL_checknumber(L, 1);
float h = (float) luaL_checknumber(L, 2);
float near = (float) luaL_optnumber(L, 3, -10.0);
float far = (float) luaL_optnumber(L, 4, 10.0);
luax_catchexcept(L, [&]() { instance()->setOrthoProjection(w, h, near, far); });
return 0;
}
int w_setPerspectiveProjection(lua_State *L)
{
float verticalfov = (float) luaL_checknumber(L, 1);
float aspect = (float) luaL_checknumber(L, 2);
float near = (float) luaL_checknumber(L, 3);
float far = (float) luaL_checknumber(L, 4);
luax_catchexcept(L, [&]() { instance()->setPerspectiveProjection(verticalfov, aspect, near, far); });
return 0;
}
int w_resetProjection(lua_State */*L*/)
{
instance()->resetProjection();
@@ -4074,8 +4052,6 @@ static const luaL_Reg functions[] =
{ "transformPoint", w_transformPoint },
{ "inverseTransformPoint", w_inverseTransformPoint },
{ "setOrthoProjection", w_setOrthoProjection },
{ "setPerspectiveProjection", w_setPerspectiveProjection },
{ "resetProjection", w_resetProjection },
// Deprecated