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vulkan: implement getAPIStats
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@@ -135,7 +135,7 @@ namespace love {
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graphics::StreamBuffer* newStreamBuffer(BufferUsage type, size_t size) override;
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bool dispatch(int x, int y, int z) override { return false; }
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void initCapabilities() override;
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void getAPIStats(int& shaderswitches) const override { }
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void getAPIStats(int& shaderswitches) const override;
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void setRenderTargetsInternal(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) override;
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private:
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