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The default filter mode is now included in the state affected by love.graphics.push("all").
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@@ -475,6 +475,13 @@ private:
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bool wireframe;
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// Default filter.
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Texture::Filter defaultFilter;
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// Default mipmap filter and sharpness.
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Texture::FilterMode defaultMipmapFilter;
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float defaultMipmapSharpness;
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DisplayState();
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DisplayState(const DisplayState &other);
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~DisplayState();
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