The default filter mode is now included in the state affected by love.graphics.push("all").

This commit is contained in:
Alex Szpakowski
2014-08-29 01:31:16 -03:00
parent ab9954272a
commit 68b2c9e851
2 changed files with 27 additions and 0 deletions
+20
View File
@@ -101,6 +101,9 @@ void Graphics::restoreState(const DisplayState &s)
setColorMask(s.colorMask);
setWireframe(s.wireframe);
setDefaultFilter(s.defaultFilter);
setDefaultMipmapFilter(s.defaultMipmapFilter, s.defaultMipmapSharpness);
}
void Graphics::restoreStateChecked(const DisplayState &s)
@@ -158,6 +161,9 @@ void Graphics::restoreStateChecked(const DisplayState &s)
if (s.wireframe != cur.wireframe)
setWireframe(s.wireframe);
setDefaultFilter(s.defaultFilter);
setDefaultMipmapFilter(s.defaultMipmapFilter, s.defaultMipmapSharpness);
}
void Graphics::setViewportSize(int width, int height)
@@ -785,6 +791,7 @@ Graphics::BlendMode Graphics::getBlendMode() const
void Graphics::setDefaultFilter(const Texture::Filter &f)
{
Texture::setDefaultFilter(f);
states.back().defaultFilter = f;
}
const Texture::Filter &Graphics::getDefaultFilter() const
@@ -796,6 +803,9 @@ void Graphics::setDefaultMipmapFilter(Texture::FilterMode filter, float sharpnes
{
Image::setDefaultMipmapFilter(filter);
Image::setDefaultMipmapSharpness(sharpness);
states.back().defaultMipmapFilter = filter;
states.back().defaultMipmapSharpness = sharpness;
}
void Graphics::getDefaultMipmapFilter(Texture::FilterMode *filter, float *sharpness) const
@@ -1334,6 +1344,9 @@ Graphics::DisplayState::DisplayState()
, font(nullptr)
, shader(nullptr)
, wireframe(false)
, defaultFilter()
, defaultMipmapFilter(Texture::FILTER_NONE)
, defaultMipmapSharpness(0.0f)
{
// We should just directly initialize the array in the initializer list, but
// that feature of C++11 is broken in Visual Studio 2013...
@@ -1355,6 +1368,9 @@ Graphics::DisplayState::DisplayState(const DisplayState &other)
, shader(other.shader)
, canvases(other.canvases)
, wireframe(other.wireframe)
, defaultFilter(other.defaultFilter)
, defaultMipmapFilter(other.defaultMipmapFilter)
, defaultMipmapSharpness(other.defaultMipmapSharpness)
{
for (int i = 0; i < 4; i++)
colorMask[i] = other.colorMask[i];
@@ -1386,6 +1402,10 @@ Graphics::DisplayState &Graphics::DisplayState::operator = (const DisplayState &
wireframe = other.wireframe;
defaultFilter = other.defaultFilter;
defaultMipmapFilter = other.defaultMipmapFilter;
defaultMipmapSharpness = other.defaultMipmapSharpness;
return *this;
}
+7
View File
@@ -475,6 +475,13 @@ private:
bool wireframe;
// Default filter.
Texture::Filter defaultFilter;
// Default mipmap filter and sharpness.
Texture::FilterMode defaultMipmapFilter;
float defaultMipmapSharpness;
DisplayState();
DisplayState(const DisplayState &other);
~DisplayState();