mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!)
This commit is contained in:
+308
-308
@@ -1,313 +1,313 @@
|
||||
/**
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||||
* Copyright (c) 2006-2009 LOVE Development Team
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||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
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||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
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||||
|
||||
#ifndef LOVE_RUNTIME_H
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#define LOVE_RUNTIME_H
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||||
// LOVE
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||||
#include "types.h"
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||||
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||||
/**
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||||
* Copyright (c) 2006-2009 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
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||||
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||||
#ifndef LOVE_RUNTIME_H
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#define LOVE_RUNTIME_H
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// LOVE
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||||
#include "types.h"
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// Lua
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extern "C" {
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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}
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namespace love
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||||
{
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||||
// Forward declarations.
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||||
class Module;
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||||
class Reference;
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||||
|
||||
/**
|
||||
* Registries represent special tables which can be accessed with
|
||||
* luax_getregistry.
|
||||
**/
|
||||
enum Registry
|
||||
{
|
||||
REGISTRY_GC = 1,
|
||||
REGISTRY_MODULES,
|
||||
};
|
||||
|
||||
/**
|
||||
* This structure wraps all Lua-exposed objects. It exists in the
|
||||
* Lua state as a full userdata (so we can catch __gc "events"),
|
||||
* though the Object it refers to is light userdata in the sense
|
||||
* that it is not allocated by the Lua VM.
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||||
**/
|
||||
struct Proxy
|
||||
{
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||||
// Holds type information (see types.h).
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||||
bits flags;
|
||||
|
||||
// The light userdata.
|
||||
void * data;
|
||||
|
||||
// True if Lua should delete on GC.
|
||||
bool own;
|
||||
};
|
||||
|
||||
/**
|
||||
* A Module with Lua wrapper functions and other data.
|
||||
**/
|
||||
struct WrappedModule
|
||||
{
|
||||
// The module containing the functions.
|
||||
Module * module;
|
||||
|
||||
// The name for the table to put the functions in, without the 'love'-prefix.
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||||
const char * name;
|
||||
|
||||
// The type flags of this module.
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||||
love::bits flags;
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||||
|
||||
// The functions of the module (last element {0,0}).
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||||
const luaL_Reg * functions;
|
||||
|
||||
// A list of functions which expose the types of the modules (last element 0).
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||||
const lua_CFunction * types;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a reference to the top stack element (-1) if the value
|
||||
* is of the specified type. If the value is incorrect, zero is returned.
|
||||
*
|
||||
* In any case, the top stack element is popped, regardless of its type.
|
||||
**/
|
||||
Reference * luax_refif(lua_State * L, int type);
|
||||
|
||||
/**
|
||||
* Prints the current contents of the stack. Only useful for debugging.
|
||||
* @param L The Lua state.
|
||||
**/
|
||||
void luax_printstack(lua_State * L);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to a bool. It follow the same rules
|
||||
* as lua_toboolean, but returns a bool instead of an int.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the Lua state.
|
||||
* @return True if the value evaluates to true, false otherwise.
|
||||
**/
|
||||
bool luax_toboolean(lua_State * L, int idx);
|
||||
|
||||
/**
|
||||
* Pushes a bool onto the stack. It's the same as lua_pushboolean,
|
||||
* but with bool instead of int.
|
||||
* @param L The Lua state.
|
||||
* @paarm b The bool to push.
|
||||
**/
|
||||
void luax_pushboolean(lua_State * L, bool b);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to a bool, or if not present, b is returned.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index of the Lua state.
|
||||
* @param b The value to return if no value exist at the specified index.
|
||||
* @return True if the value evaluates to true, false otherwise.
|
||||
**/
|
||||
bool luax_optboolean(lua_State * L, int idx, bool b);
|
||||
|
||||
/**
|
||||
* Require at least 'min' number of items on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param min The minimum number of items on the stack.
|
||||
* @return Zero if conditions are met, otherwise a Lua error (longjmp).
|
||||
**/
|
||||
int luax_assert_argc(lua_State * L, int min);
|
||||
|
||||
/**
|
||||
* Require at least 'min', but more than 'max' items on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param min The minimum number of items on the stack.
|
||||
* @param max The maximum number of items on the stack.
|
||||
* @return Zero if conditions are met, otherwise a Lua error (longjmp).
|
||||
**/
|
||||
int luax_assert_argc(lua_State * L, int min, int max);
|
||||
|
||||
/**
|
||||
* Require that the value at idx is a function.
|
||||
* @param L The Lua state.
|
||||
*@param idx The index on the stack.
|
||||
**/
|
||||
int luax_assert_function(lua_State * L, int idx);
|
||||
|
||||
/**
|
||||
* Register a module in the love table. The love table will be created if it does not exist.
|
||||
* @param L The Lua state.
|
||||
**/
|
||||
int luax_register_module(lua_State * L, const WrappedModule & m);
|
||||
|
||||
/**
|
||||
* Inserts a module with 'name' into the package.preloaded table.
|
||||
* @param f The function to be called when the module is opened.
|
||||
* @param name The name of the module, with 'love'-prefix, for instance 'love.graphics'.
|
||||
**/
|
||||
int luax_preload(lua_State * L, lua_CFunction f, const char * name);
|
||||
|
||||
/**
|
||||
* Register a new type.
|
||||
* @param tname The name of the type. This must not conflict with other type names,
|
||||
* even from other modules.
|
||||
* @param f The list of member functions for the type.
|
||||
**/
|
||||
int luax_register_type(lua_State * L, const char * tname, const luaL_Reg * f = 0);
|
||||
|
||||
/**
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||||
* Register a new searcher function for package.loaders. This can for instance enable
|
||||
* loading of files through love.filesystem using standard require.
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||||
* @param L The Lua state.
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||||
* @param f The searcher function.
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||||
**/
|
||||
int luax_register_searcher(lua_State * L, lua_CFunction f);
|
||||
|
||||
/**
|
||||
* Creates a new Lua-accessible object of the given type, and put it on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param name The name of the type. This must match the used earlier with luax_register_type.
|
||||
* @param flags The type information.
|
||||
* @param data The pointer to the actual object.
|
||||
* @own Set this to true (default) if the object should be released upon garbage collection.
|
||||
**/
|
||||
void luax_newtype(lua_State * L, const char * name, bits flags, void * data, bool own = true);
|
||||
|
||||
/**
|
||||
* Checks whether the value at idx is a certain type.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param type The type to check for.
|
||||
* @return True if the value is Proxy of the specified type, false otherwise.
|
||||
**/
|
||||
bool luax_istype(lua_State * L, int idx, love::bits type);
|
||||
|
||||
/**
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||||
* Gets the function love.module.function and puts it on top of the stack (alone). If the
|
||||
* love table, the module, or the function does not exist, an error is returned.
|
||||
* @return An error if nonexistent, or 1 if successful.
|
||||
**/
|
||||
int luax_getfunction(lua_State * L, const char * module, const char * function);
|
||||
|
||||
/**
|
||||
* Converts an object into another object by the specified function love.module.function.
|
||||
* The conversion function must accept a single object of the relevant type as a parameter,
|
||||
* and returnone value. If the function does not exist (see luax_getfunction), an error is returned.
|
||||
*
|
||||
* Note that the initial object at idx is replaced by the new object.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param module The module in the love table.
|
||||
* @param function The function in the module.
|
||||
**/
|
||||
int luax_convobj(lua_State * L, int idx, const char * module, const char * function);
|
||||
|
||||
/**
|
||||
* 'Insist' that a table 'k' exists in the table at idx. Insistence involves that the
|
||||
* table (k) is created if it does not exist in the table at idx. The table at idx must
|
||||
* pre-exist, however. Also note that if the a non-table value exists at the specified
|
||||
* location, it will be overwritten with a new table. The insisted table, and only the
|
||||
* insisted table, will be placed on top of the stack.
|
||||
*
|
||||
* @param idx The index on the stack containing a table.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insist(lua_State * L, int idx, const char * k);
|
||||
|
||||
/**
|
||||
* Insist that a global table 'k' exists. See luax_insist.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insistglobal(lua_State * L, const char * k);
|
||||
|
||||
/**
|
||||
* Insists that a table 'k' exists inside the 'love' table. See luax_insist.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insistlove(lua_State * L, const char * k);
|
||||
|
||||
/**
|
||||
* Gets (creates if needed) the specified Registry, and puts it on top
|
||||
* of the stack.
|
||||
* @param L The Lua state.
|
||||
* @param r The Registry to get.
|
||||
**/
|
||||
int luax_getregistry(lua_State * L, Registry r);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to the specified type without checking that
|
||||
* this conversion is valid. If the type has been previously verified with
|
||||
* luax_istype, then this can be safely used. Otherwise, use luax_checktype.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param name The name of the type.
|
||||
* @param type The type bit.
|
||||
**/
|
||||
template <typename T>
|
||||
T * luax_totype(lua_State * L, int idx, const char * name, love::bits type)
|
||||
{
|
||||
return (T*)(((Proxy *)lua_touserdata(L, idx))->data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like luax_totype, but causes an error if the value at idx is not Proxy,
|
||||
* or is not the specified type.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param name The name of the type.
|
||||
* @param type The type bit.
|
||||
**/
|
||||
template <typename T>
|
||||
T * luax_checktype(lua_State * L, int idx, const char * name, love::bits type)
|
||||
{
|
||||
if(lua_isuserdata(L, idx) == 0)
|
||||
luaL_error(L, "Incorrect parameter type: expected userdata.");
|
||||
|
||||
Proxy * u = (Proxy *)lua_touserdata(L, idx);
|
||||
|
||||
if((u->flags & type) != type)
|
||||
luaL_error(L, "Incorrect parameter type: expected %s", name);
|
||||
|
||||
return (T *)u->data;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T * luax_getmodule(lua_State * L, const char * k, love::bits type)
|
||||
{
|
||||
luax_getregistry(L, REGISTRY_MODULES);
|
||||
lua_getfield(L, -1, k);
|
||||
|
||||
if(!lua_isuserdata(L, -1))
|
||||
luaL_error(L, "Tried to get nonexisting module %s.", k);
|
||||
|
||||
Proxy * u = (Proxy *)lua_touserdata(L, -1);
|
||||
|
||||
if((u->flags & type) != type)
|
||||
luaL_error(L, "Incorrect module %s", k);
|
||||
|
||||
lua_pop(L, 2);
|
||||
|
||||
return (T*)u->data;
|
||||
}
|
||||
|
||||
} // love
|
||||
|
||||
#endif // LOVE_RUNTIME_H
|
||||
}
|
||||
|
||||
namespace love
|
||||
{
|
||||
// Forward declarations.
|
||||
class Module;
|
||||
class Reference;
|
||||
|
||||
/**
|
||||
* Registries represent special tables which can be accessed with
|
||||
* luax_getregistry.
|
||||
**/
|
||||
enum Registry
|
||||
{
|
||||
REGISTRY_GC = 1,
|
||||
REGISTRY_MODULES,
|
||||
};
|
||||
|
||||
/**
|
||||
* This structure wraps all Lua-exposed objects. It exists in the
|
||||
* Lua state as a full userdata (so we can catch __gc "events"),
|
||||
* though the Object it refers to is light userdata in the sense
|
||||
* that it is not allocated by the Lua VM.
|
||||
**/
|
||||
struct Proxy
|
||||
{
|
||||
// Holds type information (see types.h).
|
||||
bits flags;
|
||||
|
||||
// The light userdata.
|
||||
void * data;
|
||||
|
||||
// True if Lua should delete on GC.
|
||||
bool own;
|
||||
};
|
||||
|
||||
/**
|
||||
* A Module with Lua wrapper functions and other data.
|
||||
**/
|
||||
struct WrappedModule
|
||||
{
|
||||
// The module containing the functions.
|
||||
Module * module;
|
||||
|
||||
// The name for the table to put the functions in, without the 'love'-prefix.
|
||||
const char * name;
|
||||
|
||||
// The type flags of this module.
|
||||
love::bits flags;
|
||||
|
||||
// The functions of the module (last element {0,0}).
|
||||
const luaL_Reg * functions;
|
||||
|
||||
// A list of functions which expose the types of the modules (last element 0).
|
||||
const lua_CFunction * types;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a reference to the top stack element (-1) if the value
|
||||
* is of the specified type. If the value is incorrect, zero is returned.
|
||||
*
|
||||
* In any case, the top stack element is popped, regardless of its type.
|
||||
**/
|
||||
Reference * luax_refif(lua_State * L, int type);
|
||||
|
||||
/**
|
||||
* Prints the current contents of the stack. Only useful for debugging.
|
||||
* @param L The Lua state.
|
||||
**/
|
||||
void luax_printstack(lua_State * L);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to a bool. It follow the same rules
|
||||
* as lua_toboolean, but returns a bool instead of an int.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the Lua state.
|
||||
* @return True if the value evaluates to true, false otherwise.
|
||||
**/
|
||||
bool luax_toboolean(lua_State * L, int idx);
|
||||
|
||||
/**
|
||||
* Pushes a bool onto the stack. It's the same as lua_pushboolean,
|
||||
* but with bool instead of int.
|
||||
* @param L The Lua state.
|
||||
* @paarm b The bool to push.
|
||||
**/
|
||||
void luax_pushboolean(lua_State * L, bool b);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to a bool, or if not present, b is returned.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index of the Lua state.
|
||||
* @param b The value to return if no value exist at the specified index.
|
||||
* @return True if the value evaluates to true, false otherwise.
|
||||
**/
|
||||
bool luax_optboolean(lua_State * L, int idx, bool b);
|
||||
|
||||
/**
|
||||
* Require at least 'min' number of items on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param min The minimum number of items on the stack.
|
||||
* @return Zero if conditions are met, otherwise a Lua error (longjmp).
|
||||
**/
|
||||
int luax_assert_argc(lua_State * L, int min);
|
||||
|
||||
/**
|
||||
* Require at least 'min', but more than 'max' items on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param min The minimum number of items on the stack.
|
||||
* @param max The maximum number of items on the stack.
|
||||
* @return Zero if conditions are met, otherwise a Lua error (longjmp).
|
||||
**/
|
||||
int luax_assert_argc(lua_State * L, int min, int max);
|
||||
|
||||
/**
|
||||
* Require that the value at idx is a function.
|
||||
* @param L The Lua state.
|
||||
*@param idx The index on the stack.
|
||||
**/
|
||||
int luax_assert_function(lua_State * L, int idx);
|
||||
|
||||
/**
|
||||
* Register a module in the love table. The love table will be created if it does not exist.
|
||||
* @param L The Lua state.
|
||||
**/
|
||||
int luax_register_module(lua_State * L, const WrappedModule & m);
|
||||
|
||||
/**
|
||||
* Inserts a module with 'name' into the package.preloaded table.
|
||||
* @param f The function to be called when the module is opened.
|
||||
* @param name The name of the module, with 'love'-prefix, for instance 'love.graphics'.
|
||||
**/
|
||||
int luax_preload(lua_State * L, lua_CFunction f, const char * name);
|
||||
|
||||
/**
|
||||
* Register a new type.
|
||||
* @param tname The name of the type. This must not conflict with other type names,
|
||||
* even from other modules.
|
||||
* @param f The list of member functions for the type.
|
||||
**/
|
||||
int luax_register_type(lua_State * L, const char * tname, const luaL_Reg * f = 0);
|
||||
|
||||
/**
|
||||
* Register a new searcher function for package.loaders. This can for instance enable
|
||||
* loading of files through love.filesystem using standard require.
|
||||
* @param L The Lua state.
|
||||
* @param f The searcher function.
|
||||
**/
|
||||
int luax_register_searcher(lua_State * L, lua_CFunction f);
|
||||
|
||||
/**
|
||||
* Creates a new Lua-accessible object of the given type, and put it on the stack.
|
||||
* @param L The Lua state.
|
||||
* @param name The name of the type. This must match the used earlier with luax_register_type.
|
||||
* @param flags The type information.
|
||||
* @param data The pointer to the actual object.
|
||||
* @own Set this to true (default) if the object should be released upon garbage collection.
|
||||
**/
|
||||
void luax_newtype(lua_State * L, const char * name, bits flags, void * data, bool own = true);
|
||||
|
||||
/**
|
||||
* Checks whether the value at idx is a certain type.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param type The type to check for.
|
||||
* @return True if the value is Proxy of the specified type, false otherwise.
|
||||
**/
|
||||
bool luax_istype(lua_State * L, int idx, love::bits type);
|
||||
|
||||
/**
|
||||
* Gets the function love.module.function and puts it on top of the stack (alone). If the
|
||||
* love table, the module, or the function does not exist, an error is returned.
|
||||
* @return An error if nonexistent, or 1 if successful.
|
||||
**/
|
||||
int luax_getfunction(lua_State * L, const char * module, const char * function);
|
||||
|
||||
/**
|
||||
* Converts an object into another object by the specified function love.module.function.
|
||||
* The conversion function must accept a single object of the relevant type as a parameter,
|
||||
* and returnone value. If the function does not exist (see luax_getfunction), an error is returned.
|
||||
*
|
||||
* Note that the initial object at idx is replaced by the new object.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param module The module in the love table.
|
||||
* @param function The function in the module.
|
||||
**/
|
||||
int luax_convobj(lua_State * L, int idx, const char * module, const char * function);
|
||||
|
||||
/**
|
||||
* 'Insist' that a table 'k' exists in the table at idx. Insistence involves that the
|
||||
* table (k) is created if it does not exist in the table at idx. The table at idx must
|
||||
* pre-exist, however. Also note that if the a non-table value exists at the specified
|
||||
* location, it will be overwritten with a new table. The insisted table, and only the
|
||||
* insisted table, will be placed on top of the stack.
|
||||
*
|
||||
* @param idx The index on the stack containing a table.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insist(lua_State * L, int idx, const char * k);
|
||||
|
||||
/**
|
||||
* Insist that a global table 'k' exists. See luax_insist.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insistglobal(lua_State * L, const char * k);
|
||||
|
||||
/**
|
||||
* Insists that a table 'k' exists inside the 'love' table. See luax_insist.
|
||||
* @param k The name of the table we are insisting exist.
|
||||
**/
|
||||
int luax_insistlove(lua_State * L, const char * k);
|
||||
|
||||
/**
|
||||
* Gets (creates if needed) the specified Registry, and puts it on top
|
||||
* of the stack.
|
||||
* @param L The Lua state.
|
||||
* @param r The Registry to get.
|
||||
**/
|
||||
int luax_getregistry(lua_State * L, Registry r);
|
||||
|
||||
/**
|
||||
* Converts the value at idx to the specified type without checking that
|
||||
* this conversion is valid. If the type has been previously verified with
|
||||
* luax_istype, then this can be safely used. Otherwise, use luax_checktype.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param name The name of the type.
|
||||
* @param type The type bit.
|
||||
**/
|
||||
template <typename T>
|
||||
T * luax_totype(lua_State * L, int idx, const char * name, love::bits type)
|
||||
{
|
||||
return (T*)(((Proxy *)lua_touserdata(L, idx))->data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like luax_totype, but causes an error if the value at idx is not Proxy,
|
||||
* or is not the specified type.
|
||||
* @param L The Lua state.
|
||||
* @param idx The index on the stack.
|
||||
* @param name The name of the type.
|
||||
* @param type The type bit.
|
||||
**/
|
||||
template <typename T>
|
||||
T * luax_checktype(lua_State * L, int idx, const char * name, love::bits type)
|
||||
{
|
||||
if(lua_isuserdata(L, idx) == 0)
|
||||
luaL_error(L, "Incorrect parameter type: expected userdata.");
|
||||
|
||||
Proxy * u = (Proxy *)lua_touserdata(L, idx);
|
||||
|
||||
if((u->flags & type) != type)
|
||||
luaL_error(L, "Incorrect parameter type: expected %s", name);
|
||||
|
||||
return (T *)u->data;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T * luax_getmodule(lua_State * L, const char * k, love::bits type)
|
||||
{
|
||||
luax_getregistry(L, REGISTRY_MODULES);
|
||||
lua_getfield(L, -1, k);
|
||||
|
||||
if(!lua_isuserdata(L, -1))
|
||||
luaL_error(L, "Tried to get nonexisting module %s.", k);
|
||||
|
||||
Proxy * u = (Proxy *)lua_touserdata(L, -1);
|
||||
|
||||
if((u->flags & type) != type)
|
||||
luaL_error(L, "Incorrect module %s", k);
|
||||
|
||||
lua_pop(L, 2);
|
||||
|
||||
return (T*)u->data;
|
||||
}
|
||||
|
||||
} // love
|
||||
|
||||
#endif // LOVE_RUNTIME_H
|
||||
|
||||
Reference in New Issue
Block a user