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Add love.physics.getDistance(fixtureA, fixtureB) - gets the distance between and the closest points of two fixtures
--HG-- branch : box2d-update
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@@ -69,6 +69,7 @@ namespace box2d
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int w_newWeldJoint(lua_State * L);
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int w_newWheelJoint(lua_State * L);
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int w_newRopeJoint(lua_State * L);
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int w_getDistance(lua_State * L);
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int w_setMeter(lua_State * L);
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int w_getMeter(lua_State * L);
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extern "C" LOVE_EXPORT int luaopen_love_physics(lua_State * L);
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