Make love.joystick 1-indexed

--HG--
branch : minor
This commit is contained in:
Bart van Strien
2011-01-04 01:09:32 +01:00
parent 2f538b8c29
commit 675e91dbc8
+14 -14
View File
@@ -36,57 +36,57 @@ namespace sdl
int w_getName(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
lua_pushstring(L, instance->getName(index));
return 1;
}
int w_open(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
luax_pushboolean(L, instance->open(index));
return 1;
}
int w_isOpen(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
luax_pushboolean(L, instance->isOpen(index));
return 1;
}
int w_getNumAxes(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
lua_pushinteger(L, instance->getNumAxes(index));
return 1;
}
int w_getNumBalls(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
lua_pushinteger(L, instance->getNumBalls(index));
return 1;
}
int w_getNumButtons(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
lua_pushinteger(L, instance->getNumButtons(index));
return 1;
}
int w_getNumHats(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
lua_pushinteger(L, instance->getNumHats(index));
return 1;
}
int w_getAxis(lua_State * L)
{
int index = luaL_checkint(L, 1);
int axis = luaL_checkint(L, 2);
int index = luaL_checkint(L, 1)-1;
int axis = luaL_checkint(L, 2)-1;
lua_pushnumber(L, instance->getAxis(index, axis));
return 1;
}
@@ -103,16 +103,16 @@ namespace sdl
int w_isDown(lua_State * L)
{
int index = luaL_checkint(L, 1);
int button = luaL_checkint(L, 2);
int index = luaL_checkint(L, 1)-1;
int button = luaL_checkint(L, 2)-1;
luax_pushboolean(L, instance->isDown(index, button));
return 1;
}
int w_getHat(lua_State * L)
{
int index = luaL_checkint(L, 1);
int hat = luaL_checkint(L, 2);
int index = luaL_checkint(L, 1)-1;
int hat = luaL_checkint(L, 2)-1;
Joystick::Hat h = instance->getHat(index, hat);
@@ -125,7 +125,7 @@ namespace sdl
int w_close(lua_State * L)
{
int index = luaL_checkint(L, 1);
int index = luaL_checkint(L, 1)-1;
instance->close(index);
return 0;
}