Remove a couple internal support checks that aren't needed anymore.

This commit is contained in:
Sasha Szpakowski
2024-06-20 17:50:36 -03:00
parent ad0af743d8
commit 66a1197053
2 changed files with 0 additions and 10 deletions
-4
View File
@@ -50,7 +50,6 @@ Buffer::Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDe
throw love::Exception("Data format must contain values.");
const auto &caps = gfx->getCapabilities();
bool supportsGLSL3 = caps.features[Graphics::FEATURE_GLSL3];
bool indexbuffer = usageFlags & BUFFERUSAGEFLAG_INDEX;
bool vertexbuffer = usageFlags & BUFFERUSAGEFLAG_VERTEX;
@@ -107,9 +106,6 @@ Buffer::Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDe
if (info.baseType == DATA_BASETYPE_BOOL)
throw love::Exception("Bool types are not supported in vertex buffers.");
if ((info.baseType == DATA_BASETYPE_INT || info.baseType == DATA_BASETYPE_UINT) && !supportsGLSL3)
throw love::Exception("Integer vertex attribute data types require GLSL 3 support.");
if (decl.name.empty())
throw love::Exception("Vertex buffer attributes must have a name.");
}