Added the ability to use custom mipmaps in Images, via love.graphics.newImage(filename, {mipmap1, mipmap2, ...}). Resolves issue #1064.

All mipmap levels must be present if custom mipmaps are used (and their sizes must be half the size of the previous mipmap level, rounded down.)

Image:getData now returns all custom mipmaps in an Image.
This commit is contained in:
Alex Szpakowski
2015-07-30 20:48:36 -03:00
parent 6bce7c7cd0
commit 66942d5f31
14 changed files with 247 additions and 129 deletions
+2 -2
View File
@@ -466,7 +466,7 @@ bool Window::onSizeChanged(int width, int height)
SDL_GL_GetDrawableSize(window, &curMode.pixelwidth, &curMode.pixelheight);
graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
gfx->setViewportSize(curMode.pixelwidth, curMode.pixelheight);
@@ -609,7 +609,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
updateSettings(newsettings);
// Update the viewport size now instead of waiting for event polling.
graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
gfx->setViewportSize(curMode.pixelwidth, curMode.pixelheight);