Update MSVC project with new files

This commit is contained in:
Bill Meltsner
2011-10-07 19:52:14 -04:00
parent d1e5bc4b1f
commit 668b4cbcbd
2 changed files with 103 additions and 43 deletions
+34 -7
View File
@@ -91,10 +91,11 @@
<ClCompile Include="..\..\src\modules\font\wrap_GlyphData.cpp" />
<ClCompile Include="..\..\src\modules\font\wrap_Rasterizer.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Drawable.cpp" />
<ClCompile Include="..\..\src\modules\graphics\DrawQable.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Graphics.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Image.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Canvas.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Font.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Framebuffer.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\GLee.c">
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
</ClCompile>
@@ -105,14 +106,15 @@
<ClCompile Include="..\..\src\modules\graphics\opengl\Quad.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Canvas.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Framebuffer.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Image.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Quad.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Quad.cpp" />
<ClCompile Include="..\..\src\modules\graphics\Volatile.cpp" />
<ClCompile Include="..\..\src\modules\image\devil\Image.cpp" />
<ClCompile Include="..\..\src\modules\image\devil\ImageData.cpp" />
@@ -201,8 +203,20 @@
<ClCompile Include="..\..\src\modules\sound\wrap_Decoder.cpp" />
<ClCompile Include="..\..\src\modules\sound\wrap_Sound.cpp" />
<ClCompile Include="..\..\src\modules\sound\wrap_SoundData.cpp" />
<ClCompile Include="..\..\src\modules\thread\sdl\threads.cpp" />
<ClCompile Include="..\..\src\modules\thread\posix\threads.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\modules\thread\sdl\threads.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\modules\thread\Thread.cpp" />
<ClCompile Include="..\..\src\modules\thread\threads.cpp" />
<ClCompile Include="..\..\src\modules\thread\win32\threads.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\modules\thread\wrap_Thread.cpp" />
<ClCompile Include="..\..\src\modules\timer\sdl\Timer.cpp" />
<ClCompile Include="..\..\src\modules\timer\sdl\wrap_Timer.cpp" />
@@ -260,10 +274,11 @@
<ClInclude Include="..\..\src\modules\font\wrap_GlyphData.h" />
<ClInclude Include="..\..\src\modules\font\wrap_Rasterizer.h" />
<ClInclude Include="..\..\src\modules\graphics\Drawable.h" />
<ClInclude Include="..\..\src\modules\graphics\DrawQable.h" />
<ClInclude Include="..\..\src\modules\graphics\Graphics.h" />
<ClInclude Include="..\..\src\modules\graphics\Image.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Canvas.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Font.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Framebuffer.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\GLee.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
@@ -272,14 +287,15 @@
<ClInclude Include="..\..\src\modules\graphics\opengl\Quad.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Canvas.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Framebuffer.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Image.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Quad.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h" />
<ClInclude Include="..\..\src\modules\graphics\Quad.h" />
<ClInclude Include="..\..\src\modules\graphics\Volatile.h" />
<ClInclude Include="..\..\src\modules\image\devil\Image.h" />
<ClInclude Include="..\..\src\modules\image\devil\ImageData.h" />
@@ -326,10 +342,21 @@
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_World.h" />
<ClInclude Include="..\..\src\modules\physics\Joint.h" />
<ClInclude Include="..\..\src\modules\physics\Shape.h" />
<ClInclude Include="..\..\src\modules\thread\sdl\threads.h" />
<ClInclude Include="..\..\src\modules\thread\posix\threads.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\src\modules\thread\sdl\threads.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\src\modules\thread\Thread.h" />
<ClInclude Include="..\..\src\modules\thread\threads.h" />
<ClInclude Include="..\..\src\modules\thread\win32\threads.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\src\modules\thread\wrap_Thread.h" />
<ClInclude Include="..\..\src\modules\thread\ThreadModule.h" />
<ClInclude Include="..\..\src\modules\timer\sdl\Timer.h" />
<ClInclude Include="..\..\src\modules\timer\sdl\wrap_Timer.h" />
</ItemGroup>