opengl graphics module files now always include OpenGL.h rather than GLee.h

This commit is contained in:
Alexander Szpakowski
2013-01-01 17:54:14 -04:00
parent 9143442448
commit 6560019829
10 changed files with 12 additions and 16 deletions
@@ -114,7 +114,6 @@ GLuint ShaderEffect::createShader(const ShaderSource &source)
shadertypename = "fragment";
break;
default:
// tesselation control and evaluation shaders aren't recognized by current version of GLee
throw love::Exception("Cannot create shader object: unknown shader type.");
break;
}