File moves

This commit is contained in:
Bart van Strien
2010-08-13 13:35:42 +02:00
parent 9d35792fe5
commit 6400273a73
6 changed files with 98 additions and 98 deletions
@@ -1,4 +1,4 @@
#include "Fbo.h"
#include "Framebuffer.h"
#include <common/Matrix.h>
namespace love
@@ -8,9 +8,9 @@ namespace graphics
namespace opengl
{
std::map<GLenum, const char*> Fbo::status_to_string;
std::map<GLenum, const char*> Framebuffer::status_to_string;
Fbo::Fbo(int width, int height) :
Framebuffer::Framebuffer(int width, int height) :
width(width), height(height)
{
// maybe create status code messages
@@ -77,19 +77,19 @@ namespace opengl
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
Fbo::~Fbo()
Framebuffer::~Framebuffer()
{
glDeleteTextures(1, &fbo);
glDeleteRenderbuffers(1, &depthbuffer);
glDeleteFramebuffers(1, &img);
}
const char* Fbo::statusMessage() const
const char* Framebuffer::statusMessage() const
{
status_to_string[statusCode()];
}
void Fbo::bind()
void Framebuffer::bind()
{
glPushAttrib(GL_VIEWPORT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
@@ -98,13 +98,13 @@ namespace opengl
glViewport(0, 0, width, height);
}
void Fbo::unbind()
void Framebuffer::unbind()
{
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glPopAttrib();
}
void Fbo::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
void Framebuffer::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
{
static Matrix t;
t.setTransformation(x, y, angle, sx, sy, ox, oy);
@@ -1,5 +1,5 @@
#ifndef LOVE_GRAPHICS_FBO_H
#define LOVE_GRAPHICS_FBO_H
#ifndef LOVE_GRAPHICS_FRAMEBUFFER_H
#define LOVE_GRAPHICS_FRAMEBUFFER_H
#include <graphics/Drawable.h>
#include <graphics/Volatile.h>
@@ -14,13 +14,13 @@ namespace graphics
namespace opengl
{
class Fbo : public Drawable // Fbo vs. FBO?
class Framebuffer : public Drawable
{
public:
Fbo(int width, int height);
virtual ~Fbo();
Framebuffer(int width, int height);
virtual ~Framebuffer();
// for internal use (w_newFbo <-> love.graphics.newFbo) only
// for internal use (w_newFramebuffer <-> love.graphics.newFramebuffer) only
GLenum statusCode() const { return status_; } //SERIOUS DISLIKE HERE
const char* statusMessage() const;
@@ -48,4 +48,4 @@ namespace opengl
} // graphics
} // love
#endif // LOVE_GRAPHICS_FBO_H
#endif // LOVE_GRAPHICS_FRAMEBUFFER_H
-58
View File
@@ -1,58 +0,0 @@
#include "wrap_Fbo.h"
namespace love
{
namespace graphics
{
namespace opengl
{
Fbo * luax_checkfbo(lua_State * L, int idx)
{
return luax_checktype<Fbo>(L, idx, "Fbo", GRAPHICS_FBO_T);
}
int w_Fbo_render(lua_State * L)
{
Fbo * fbo = luax_checkfbo(L, 1);
if (!lua_isfunction(L, 2))
return luaL_error(L, "Need a function to render to fbo");
fbo->bind();
lua_settop(L, 2); // make sure the function is on top of the stack
lua_pcall(L, 0, 0, 0);
fbo->unbind();
return 0;
}
int w_Fbo_bind(lua_State * L)
{
Fbo * fbo = luax_checkfbo(L, 1);
fbo->bind();
return 0;
}
int w_Fbo_unbind(lua_State * L)
{
Fbo * fbo = luax_checkfbo(L, 1);
fbo->unbind();
return 0;
}
static const luaL_Reg functions[] = {
{ "render", w_Fbo_render },
{ "bind", w_Fbo_bind },
{ "unbind", w_Fbo_unbind },
{ 0, 0 }
};
int luaopen_fbo(lua_State * L)
{
return luax_register_type(L, "Fbo", functions);
}
} // opengl
} // graphics
} // love
-25
View File
@@ -1,25 +0,0 @@
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_FBO_H
#define LOVE_GRAPHICS_OPENGL_WRAP_FBO_H
// LOVE
#include <common/runtime.h>
#include "Fbo.h"
namespace love
{
namespace graphics
{
namespace opengl
{
//see Fbo.h
Fbo * luax_checkfbo(lua_State * L, int idx);
int w_Fbo_render(lua_State * L);
int w_Fbo_bind(lua_State * L);
int w_Fbo_unbind(lua_State * L);
int luaopen_fbo(lua_State * L);
} // opengl
} // graphics
} // love
#endif // LOVE_GRAPHICS_OPENGL_WRAP_FBO_H
@@ -0,0 +1,58 @@
#include "wrap_Framebuffer.h"
namespace love
{
namespace graphics
{
namespace opengl
{
Framebuffer * luax_checkfbo(lua_State * L, int idx)
{
return luax_checktype<Framebuffer>(L, idx, "Framebuffer", GRAPHICS_FRAMEBUFFER_T);
}
int w_Framebuffer_render(lua_State * L)
{
Framebuffer * fbo = luax_checkfbo(L, 1);
if (!lua_isfunction(L, 2))
return luaL_error(L, "Need a function to render to fbo");
fbo->bind();
lua_settop(L, 2); // make sure the function is on top of the stack
lua_pcall(L, 0, 0, 0);
fbo->unbind();
return 0;
}
int w_Framebuffer_bind(lua_State * L)
{
Framebuffer * fbo = luax_checkfbo(L, 1);
fbo->bind();
return 0;
}
int w_Framebuffer_unbind(lua_State * L)
{
Framebuffer * fbo = luax_checkfbo(L, 1);
fbo->unbind();
return 0;
}
static const luaL_Reg functions[] = {
{ "render", w_Framebuffer_render },
{ "bind", w_Framebuffer_bind },
{ "unbind", w_Framebuffer_unbind },
{ 0, 0 }
};
int luaopen_framebuffer(lua_State * L)
{
return luax_register_type(L, "Framebuffer", functions);
}
} // opengl
} // graphics
} // love
@@ -0,0 +1,25 @@
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_FBO_H
#define LOVE_GRAPHICS_OPENGL_WRAP_FBO_H
// LOVE
#include <common/runtime.h>
#include "Framebuffer.h"
namespace love
{
namespace graphics
{
namespace opengl
{
//see Framebuffer.h
Framebuffer * luax_checkfbo(lua_State * L, int idx);
int w_Framebuffer_render(lua_State * L);
int w_Framebuffer_bind(lua_State * L);
int w_Framebuffer_unbind(lua_State * L);
int luaopen_framebuffer(lua_State * L);
} // opengl
} // graphics
} // love
#endif // LOVE_GRAPHICS_OPENGL_WRAP_FBO_H