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De-obfuscated more shader error message tracebacks
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@@ -1500,10 +1500,14 @@ void main() {
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function love.graphics.newShader(vertexcode, pixelcode)
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love.graphics.newShader = newShader
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local shader = newShader(vertexcode, pixelcode)
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local meta = getmetatable(shader)
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meta.send = shader_dispatch_send
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meta.sendBoolean = meta.sendFloat
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return shader
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local success, shader = pcall(love.graphics.newShader, vertexcode, pixelcode)
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if success then
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local meta = getmetatable(shader)
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meta.send = shader_dispatch_send
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meta.sendBoolean = meta.sendFloat
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return shader
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else
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return error(shader, 2)
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end
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end
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end
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