Removed love.graphics.get/setPointStyle. ‘rough’ points are now the only possibility (resolves issue #581).

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2014-01-15 03:32:07 -04:00
parent a691b7efb9
commit 639ddedc0a
6 changed files with 0 additions and 89 deletions
-19
View File
@@ -86,8 +86,6 @@ DisplayState Graphics::saveState()
s.lineStyle = lineStyle;
//get the point size
glGetFloatv(GL_POINT_SIZE, &s.pointSize);
//get point style
s.pointStyle = (glIsEnabled(GL_POINT_SMOOTH) == GL_TRUE) ? Graphics::POINT_SMOOTH : Graphics::POINT_ROUGH;
//get scissor status
s.scissor = (glIsEnabled(GL_SCISSOR_TEST) == GL_TRUE);
//do we have scissor, if so, store the box
@@ -108,7 +106,6 @@ void Graphics::restoreState(const DisplayState &s)
setLineWidth(lineWidth);
setLineStyle(s.lineStyle);
setPointSize(s.pointSize);
setPointStyle(s.pointStyle);
if (s.scissor)
setScissor(s.scissorBox.x, s.scissorBox.y, s.scissorBox.w, s.scissorBox.h);
else
@@ -689,14 +686,6 @@ void Graphics::setPointSize(float size)
glPointSize((GLfloat)size);
}
void Graphics::setPointStyle(Graphics::PointStyle style)
{
if (style == POINT_SMOOTH)
glEnable(GL_POINT_SMOOTH);
else // love::POINT_ROUGH
glDisable(GL_POINT_SMOOTH);
}
float Graphics::getPointSize() const
{
GLfloat size;
@@ -704,14 +693,6 @@ float Graphics::getPointSize() const
return (float)size;
}
Graphics::PointStyle Graphics::getPointStyle() const
{
if (glIsEnabled(GL_POINT_SMOOTH) == GL_TRUE)
return POINT_SMOOTH;
else
return POINT_ROUGH;
}
int Graphics::getMaxPointSize() const
{
GLint max;