From 638e53506183872ba1d0acda8f2521824e185fd2 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Thu, 16 May 2019 20:16:40 -0300 Subject: [PATCH] Updated changelog --- changes.txt | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) diff --git a/changes.txt b/changes.txt index efca25435..5a9408900 100644 --- a/changes.txt +++ b/changes.txt @@ -3,22 +3,40 @@ LOVE 11.3 [Mysterious Mysteries] Released: N/A +* Added Decoder:clone. * Added love.math.colorToBytes and love.math.colorFromBytes. * Added love.window.getDisplayOrientation and a love.displayrotated callback. * Added love.window.get/setVSync, to allow setting vsync without recreating the window. -* Added love.window.getSafeArea, currently only fully implemented on iOS. +* Added love.window.getSafeArea. +* Added an optional vertex count parameter to Mesh:setVertices. +* Added support for r8, rg8, r16, rg16, r16f, rg16f, r32f, and rg32f formats in ImageData and Images. * Changed audio file type detection, so it probes all supported backends for unrecognized extensions. +* Fixed boot.lua's line numbers in stack traces to match its source code. * Fixed the deprecation system not fully restarting when love.event.quit("restart") is used. -* Fixed love.math.hash returning an incorrect hash for certain input sizes. +* Fixed named Channels persisting across love.event.quit("restart") occurrences. +* Fixed race conditions when different love.physics Worlds are used in different threads. +* Fixed World:getJoints to return the fully resolved type of the Joint, instead of the base type. +* Fixed love.timer.sleep(0) to return control to the OS scheduler instead of being a no-op. +* Fixed love.data.hash returning an incorrect hash for certain input sizes. +* Fixed love.data.newByteData to cause a Lua error instead of crashing when invalid arguments are used. * Fixed t.audio.mixwithsystem. +* Fixed audio clicks immediately after playing a Source on iOS. +* Fixed Source:play + Source:stop + Source:play looping the first few ms of sound for streaming Sources on iOS. +* Fixed Source:play + Source:seek looping the first few ms of sound for streaming Sources on iOS. +* Fixed occasional pops in streaming sources on iOS. +* Fixed love.audio.play(sources) to use previously set playback positions on stopped Sources. * Fixed Source:setEffect(name, true) and Source:getEffect(name) when the effect has no associated Filter. * Fixed love.audio.newSource(filename, "queue") to cause a Lua error. +* Fixed Source:setPitch to error if the given pitch is <= 0, NaN, or infinity. +* Fixed video playback support on some Adreno-based Android devices. * Fixed the first character in a string sometimes not being processed during text vertex generation. * Fixed a pixel shader performance regression on some graphics drivers when OpenGL 3 or OpenGL ES 3 is used. * Fixed text not showing up on Radeon HD 3000-series graphics cards on Windows. -* Fixed automatic batching performance to be more consistent on macOS. +* Fixed creating depth canvases on Windows systems when using an Intel HD 3000 GPU. +* Fixed automatic batching performance to be more consistent on macOS and older Windows and Linux systems. +* Fixed gammaToLinearPrecise in shaders not being as precise as it should be. LOVE 11.2 [Mysterious Mysteries] --------------------------------