Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging.

Returned string can be highly system-dependent, so don't rely on its output!

infotype can be "name", "version", "vendor", or "device"
This commit is contained in:
Alex Szpakowski
2013-05-05 16:47:42 -03:00
parent 08d6e658c1
commit 63404f7097
11 changed files with 112 additions and 32 deletions
@@ -98,6 +98,7 @@ int w_getCanvas(lua_State *L);
int w_setShader(lua_State *L);
int w_getShader(lua_State *L);
int w_isSupported(lua_State *L);
int w_getRendererInfo(lua_State *L);
int w_draw(lua_State *L);
int w_drawg(lua_State *L);
int w_print(lua_State *L);