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Added love.graphics.getRendererInfo(infotype). Useful for creating more informative error reports and advanced debugging.
Returned string can be highly system-dependent, so don't rely on its output! infotype can be "name", "version", "vendor", or "device"
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@@ -58,9 +58,6 @@ int w_close(lua_State *L);
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int w_read(lua_State *L);
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int w_write(lua_State *L);
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int w_append(lua_State *L);
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int w_eof(lua_State *L);
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int w_tell(lua_State *L);
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int w_seek(lua_State *L);
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int w_enumerate(lua_State *L);
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int w_lines(lua_State *L);
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int w_load(lua_State *L);
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