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Merged default into minor
--HG-- branch : minor
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@@ -468,11 +468,10 @@ void OpenGL::deleteTexture(GLuint texture)
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{
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// glDeleteTextures binds texture 0 to all texture units the deleted texture
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// was bound to before deletion.
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std::vector<GLuint>::iterator it;
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for (it = state.textureUnits.begin(); it != state.textureUnits.end(); ++it)
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for (GLuint &texid : state.textureUnits)
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{
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if (*it == texture)
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*it = 0;
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if (texid == texture)
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texid = 0;
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}
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glDeleteTextures(1, &texture);
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@@ -609,40 +608,6 @@ void OpenGL::setTextureWrap(const graphics::Texture::Wrap &w)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, gt);
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}
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graphics::Texture::Wrap OpenGL::getTextureWrap()
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{
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GLint gs, gt;
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glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &gs);
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glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, >);
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Texture::Wrap w;
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switch (gs)
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{
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case GL_CLAMP_TO_EDGE:
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w.s = Texture::WRAP_CLAMP;
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break;
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case GL_REPEAT:
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default:
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w.s = Texture::WRAP_REPEAT;
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break;
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}
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switch (gt)
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{
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case GL_CLAMP_TO_EDGE:
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w.t = Texture::WRAP_CLAMP;
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break;
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case GL_REPEAT:
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default:
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w.t = Texture::WRAP_REPEAT;
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break;
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}
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return w;
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}
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int OpenGL::getMaxTextureSize() const
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{
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return maxTextureSize;
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