Modules now reside in Lua and are treated (almost) like normal objects.

Also added a way of getting a pointer to abstract module instances internally.
This commit is contained in:
rude
2009-09-02 21:18:13 +02:00
parent bea504af2b
commit 623e701549
22 changed files with 247 additions and 176 deletions
+9 -3
View File
@@ -266,9 +266,15 @@ namespace audio
if(instance == 0)
return luaL_error(L, "Could not open any audio module.");
luax_register_gc(L, instance);
return luax_register_module(L, functions, types, 0, "audio");
WrappedModule w;
w.module = instance;
w.name = "audio";
w.flags = MODULE_T;
w.functions = functions;
w.types = types;
w.constants = 0;
return luax_register_module(L, w);
}
} // audio