mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
adjust code styling
This commit is contained in:
@@ -232,7 +232,7 @@ static EShLanguage getGlslShaderType(ShaderStageType stage)
|
||||
}
|
||||
}
|
||||
|
||||
static bool usesLocalUniformData(const graphics::Shader::UniformInfo* info)
|
||||
static bool usesLocalUniformData(const graphics::Shader::UniformInfo *info)
|
||||
{
|
||||
return info->baseType == graphics::Shader::UNIFORM_BOOL ||
|
||||
info->baseType == graphics::Shader::UNIFORM_FLOAT ||
|
||||
@@ -304,7 +304,7 @@ void Shader::unloadVolatile()
|
||||
}
|
||||
|
||||
vgfx->queueCleanUp([shaderModules = std::move(shaderModules), device = device, descriptorSetLayout = descriptorSetLayout, pipelineLayout = pipelineLayout, descriptorPools = descriptorPools, computePipeline = computePipeline](){
|
||||
for (const auto& pools : descriptorPools)
|
||||
for (const auto &pools : descriptorPools)
|
||||
{
|
||||
for (const auto pool : pools)
|
||||
vkDestroyDescriptorPool(device, pool, nullptr);
|
||||
@@ -370,10 +370,10 @@ void Shader::cmdPushDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBind
|
||||
{
|
||||
VkDescriptorSet currentDescriptorSet = allocateDescriptorSet();
|
||||
|
||||
std::vector<VkDescriptorBufferInfo> bufferInfos{};
|
||||
std::vector<VkDescriptorBufferInfo> bufferInfos;
|
||||
bufferInfos.reserve(numBuffers);
|
||||
|
||||
std::vector<VkDescriptorImageInfo> imageInfos{};
|
||||
std::vector<VkDescriptorImageInfo> imageInfos;
|
||||
imageInfos.reserve(numTextures);
|
||||
|
||||
std::vector<VkBufferView> bufferViews;
|
||||
@@ -775,7 +775,7 @@ void Shader::compileShaders()
|
||||
{
|
||||
if (resource.name == "gl_DefaultUniformBlock")
|
||||
{
|
||||
const auto& type = comp.get_type(resource.base_type_id);
|
||||
const auto &type = comp.get_type(resource.base_type_id);
|
||||
size_t defaultUniformBlockSize = comp.get_declared_struct_size(type);
|
||||
|
||||
localUniformStagingData.resize(defaultUniformBlockSize);
|
||||
@@ -1068,9 +1068,9 @@ void Shader::createDescriptorPoolSizes()
|
||||
{
|
||||
VkDescriptorPoolSize size{};
|
||||
auto type = Vulkan::getDescriptorType(entry.second.baseType);
|
||||
if (type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) {
|
||||
if (type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER)
|
||||
continue;
|
||||
}
|
||||
|
||||
size.type = type;
|
||||
size.descriptorCount = 1;
|
||||
descriptorPoolSizes.push_back(size);
|
||||
|
||||
Reference in New Issue
Block a user