Merge default into minor

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-10-30 01:07:39 -03:00
13 changed files with 144 additions and 15 deletions
+17
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@@ -73,6 +73,11 @@ Matrix4::Matrix4()
{
setIdentity();
}
Matrix4::Matrix4(float t00, float t10, float t01, float t11, float x, float y)
{
setRawTransformation(t00, t10, t01, t11, x, y);
}
Matrix4::Matrix4(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
@@ -138,6 +143,18 @@ void Matrix4::setShear(float kx, float ky)
e[1] = ky;
e[4] = kx;
}
void Matrix4::setRawTransformation(float t00, float t10, float t01, float t11, float x, float y)
{
memset(e, 0, sizeof(float)*16); // zero out matrix
e[10] = e[15] = 1.0f;
e[0] = t00;
e[1] = t10;
e[4] = t01;
e[5] = t11;
e[12] = x;
e[13] = y;
}
void Matrix4::setTransformation(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
+20
View File
@@ -46,6 +46,11 @@ public:
* Creates a new identity matrix.
**/
Matrix4();
/**
* Creates a new matrix with the transform values set.
**/
Matrix4(float t00, float t10, float t01, float t11, float x, float y);
/**
* Creates a new matrix set to a transformation.
@@ -107,6 +112,21 @@ public:
* @param ky Shear along y-axis.
**/
void setShear(float kx, float ky);
/**
* Sets a transformation's values directly. Useful if you want to modify them inplace,
* or if you want to create a transformation that's not buildable with setTransformation()
* i.e. the inverse of setTransformation() is not easily built with another call
* to setTransformation() with tweaked values.
*
* @param t00 The sx*cos(angle) component of the transformation.
* @param t10 The sx*sin(angle) component of the transformation.
* @param t01 The sy*(-sin(angle)) component of the transformation.
* @param t11 The sy*cos(angle) component of the transformation.
* @param x The x translation component of the transformation.
* @param y The y translation component of the transformation.
**/
void setRawTransformation(float t00, float t10, float t01, float t11, float x, float y);
/**
* Creates a transformation with a certain position, orientation, scale
+11 -5
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@@ -712,12 +712,18 @@ static int stbi__sse2_available()
static int stbi__sse2_available()
{
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later
// GCC 4.8+ has a nice way to do this
return __builtin_cpu_supports("sse2");
#if defined(STBI__X64_TARGET)
// on x64, SSE2 can be assumed to be available.
return 1;
#elif defined(LOVE_STBI_SSE2_OVERRIDE)
return 1;
#else
// portable way to do this, preferably without using GCC inline ASM?
// just bail for now.
# warning "stb_image compiled without SSE2 support, define LOVE_STBI_SSE2_OVERRIDE to force SSE2 support"
// __builtin_cpu_supports is buggy on GCC 5 and above, causing problems if
// referenced in a shared object, giving missing __cpu_model hidden symbol errors.
// To get around that, just assume that SSE2 is not available on x86.
//
// See https://github.com/nothings/stb/issues/280 for more information.
return 0;
#endif
}
+8
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@@ -242,6 +242,7 @@ void ParticleSystem::initParticle(Particle *p, float t)
p->position = pos;
float rand_x, rand_y;
switch (areaSpreadDistribution)
{
case DISTRIBUTION_UNIFORM:
@@ -252,6 +253,12 @@ void ParticleSystem::initParticle(Particle *p, float t)
p->position.x += (float) rng.randomNormal(areaSpread.getX());
p->position.y += (float) rng.randomNormal(areaSpread.getY());
break;
case DISTRIBUTION_ELLIPSE:
rand_x = (float) rng.random(-1, 1);
rand_y = (float) rng.random(-1, 1);
p->position.x += areaSpread.getX() * (rand_x * sqrt(1 - 0.5f*pow(rand_y, 2)));
p->position.y += areaSpread.getY() * (rand_y * sqrt(1 - 0.5f*pow(rand_x, 2)));
break;
case DISTRIBUTION_NONE:
default:
break;
@@ -949,6 +956,7 @@ StringMap<ParticleSystem::AreaSpreadDistribution, ParticleSystem::DISTRIBUTION_M
{ "none", DISTRIBUTION_NONE },
{ "uniform", DISTRIBUTION_UNIFORM },
{ "normal", DISTRIBUTION_NORMAL },
{ "ellipse", DISTRIBUTION_ELLIPSE },
};
StringMap<ParticleSystem::AreaSpreadDistribution, ParticleSystem::DISTRIBUTION_MAX_ENUM> ParticleSystem::distributions(ParticleSystem::distributionsEntries, sizeof(ParticleSystem::distributionsEntries));
+2 -1
View File
@@ -46,13 +46,14 @@ class ParticleSystem : public Drawable
{
public:
/**
* Type of distribution new particles are drawn from: None, uniform, normal.
* Type of distribution new particles are drawn from: None, uniform, normal, ellipse.
*/
enum AreaSpreadDistribution
{
DISTRIBUTION_NONE,
DISTRIBUTION_UNIFORM,
DISTRIBUTION_NORMAL,
DISTRIBUTION_ELLIPSE,
DISTRIBUTION_MAX_ENUM
};
+56 -5
View File
@@ -67,6 +67,7 @@ enum KTXGLInternalFormat
{
KTX_GL_ETC1_RGB8_OES = 0x8D64,
// ETC2 and EAC.
KTX_GL_COMPRESSED_R11_EAC = 0x9270,
KTX_GL_COMPRESSED_SIGNED_R11_EAC = 0x9271,
KTX_GL_COMPRESSED_RG11_EAC = 0x9272,
@@ -78,17 +79,33 @@ enum KTXGLInternalFormat
KTX_GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
KTX_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279,
// I don't know if any KTX file contains PVR data, but why not support it.
// PVRTC1.
KTX_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00,
KTX_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01,
KTX_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02,
KTX_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03,
// Same with DXT1/3/5.
KTX_GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
KTX_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2,
KTX_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3,
// DXT1, DXT3, and DXT5.
KTX_GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
KTX_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2,
KTX_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3,
KTX_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C,
KTX_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E,
KTX_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F,
// BC4 and BC5.
KTX_GL_COMPRESSED_RED_RGTC1 = 0x8DBB,
KTX_GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC,
KTX_GL_COMPRESSED_RG_RGTC2 = 0x8DBD,
KTX_GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE,
// BC6 and BC7.
KTX_GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C,
KTX_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D,
KTX_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E,
KTX_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F,
// ASTC.
KTX_GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0,
KTX_GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1,
KTX_GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2,
@@ -129,6 +146,8 @@ CompressedImageData::Format convertFormat(uint32 glformat, bool &sRGB)
{
case KTX_GL_ETC1_RGB8_OES:
return CompressedImageData::FORMAT_ETC1;
// EAC and ETC2.
case KTX_GL_COMPRESSED_R11_EAC:
return CompressedImageData::FORMAT_EAC_R;
case KTX_GL_COMPRESSED_SIGNED_R11_EAC:
@@ -152,6 +171,8 @@ CompressedImageData::Format convertFormat(uint32 glformat, bool &sRGB)
case KTX_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
sRGB = true;
return CompressedImageData::FORMAT_ETC2_RGBA;
// PVRTC.
case KTX_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
return CompressedImageData::FORMAT_PVR1_RGB4;
case KTX_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
@@ -160,12 +181,42 @@ CompressedImageData::Format convertFormat(uint32 glformat, bool &sRGB)
return CompressedImageData::FORMAT_PVR1_RGBA4;
case KTX_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
return CompressedImageData::FORMAT_PVR1_RGBA2;
// DXT.
case KTX_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
sRGB = true;
case KTX_GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return CompressedImageData::FORMAT_DXT1;
case KTX_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
sRGB = true;
case KTX_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
return CompressedImageData::FORMAT_DXT3;
case KTX_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
sRGB = true;
case KTX_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return CompressedImageData::FORMAT_DXT5;
// BC4 and BC5.
case KTX_GL_COMPRESSED_RED_RGTC1:
return CompressedImageData::FORMAT_BC4;
case KTX_GL_COMPRESSED_SIGNED_RED_RGTC1:
return CompressedImageData::FORMAT_BC4s;
case KTX_GL_COMPRESSED_RG_RGTC2:
return CompressedImageData::FORMAT_BC5;
case KTX_GL_COMPRESSED_SIGNED_RG_RGTC2:
return CompressedImageData::FORMAT_BC5s;
// BC6 and BC7.
case KTX_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
sRGB = true;
case KTX_GL_COMPRESSED_RGBA_BPTC_UNORM:
return CompressedImageData::FORMAT_BC7;
case KTX_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
return CompressedImageData::FORMAT_BC6Hs;
case KTX_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
return CompressedImageData::FORMAT_BC6H;
// ASTC.
case KTX_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
sRGB = true;
case KTX_GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
+2
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@@ -143,6 +143,8 @@ public:
virtual void minimize() = 0;
virtual void maximize() = 0;
virtual bool isMaximized() const = 0;
// default no-op implementation
virtual void swapBuffers();
+5
View File
@@ -886,6 +886,11 @@ void Window::maximize()
}
}
bool Window::isMaximized() const
{
return window != nullptr && (SDL_GetWindowFlags(window) & SDL_WINDOW_MAXIMIZED);
}
void Window::swapBuffers()
{
SDL_GL_SwapWindow(window);
+2
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@@ -76,6 +76,8 @@ public:
void minimize();
void maximize();
bool isMaximized() const;
void swapBuffers();
bool hasFocus() const;
+7
View File
@@ -466,6 +466,12 @@ int w_maximize(lua_State *)
return 0;
}
int w_isMaximized(lua_State *L)
{
luax_pushboolean(L, instance()->isMaximized());
return 0;
}
int w_showMessageBox(lua_State *L)
{
Window::MessageBoxData data = {};
@@ -567,6 +573,7 @@ static const luaL_Reg functions[] =
{ "fromPixels", w_fromPixels },
{ "minimize", w_minimize },
{ "maximize", w_maximize },
{ "isMaximized", w_isMaximized },
{ "showMessageBox", w_showMessageBox },
{ "requestAttention", w_requestAttention },
{ 0, 0 }