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vulkan: remove some newly dead code
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@@ -249,16 +249,6 @@ struct RenderpassState
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OptionalInt mainWindowClearStencilValue;
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OptionalInt mainWindowClearStencilValue;
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};
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};
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struct ScreenshotReadbackBuffer
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{
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VkBuffer buffer;
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VmaAllocation allocation;
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VmaAllocationInfo allocationInfo;
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VkImage image;
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VmaAllocation imageAllocation;
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};
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enum SubmitMode
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enum SubmitMode
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{
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{
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SUBMIT_PRESENT,
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SUBMIT_PRESENT,
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